TK Points
TK Points
Could someone PLEASE lower it.??? It's set at -20 ..Ouch !!! maybe like 10 or so would be better... I mean, if a dude runs into my fire, while I'm covering an area, in which helps us out, and someone runs into my saw, and I kill them, I'm now down 20 points, and it would take me a good part of the map to get those points back...
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Re: TK Points
Ya im gonna second this, alot of players run into your line of fire. On top of that this game makes it harder for MGs and snipers to get kills compared to "assault" class's (if you dont belive me look at the top 10 players) and the support class's are the ones who mainly deal with people crossing line of fire.
Bassicly your "turning off" players from using the support classes
Bassicly your "turning off" players from using the support classes
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- HarryMckay
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Re: TK Points
So many times I've been happily suppressing a window or doorway with the SAW, and some completely suicidal doofus runs right across my field of fire... GAH!
Then there's the grenades... Most hilarious thing ever was the time I went to toss a grenade, and the guy prone in front of me chooses that exact moment to stand up suddenly. The grenade bounces off his head, lands behind me, rolls down the hill a bit, and detonates amongst a couple of other soldiers. *BANG* -40 points. :*(
So PLEASE reduce the point loss!
Then there's the grenades... Most hilarious thing ever was the time I went to toss a grenade, and the guy prone in front of me chooses that exact moment to stand up suddenly. The grenade bounces off his head, lands behind me, rolls down the hill a bit, and detonates amongst a couple of other soldiers. *BANG* -40 points. :*(
So PLEASE reduce the point loss!
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- Clay Pigeon
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Re: TK Points
I still dont know why you were tking me...
But I do know that -20 is a bit steep, especially since the game lacks basic IFF features that most players are used to (on-hud minimap, floating identifiers, etc).
But I do know that -20 is a bit steep, especially since the game lacks basic IFF features that most players are used to (on-hud minimap, floating identifiers, etc).
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- Stevo
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Re: TK Points
I don't have control over the stats, but -10 would probably be better.
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