pyropong_ville
- l3eeron
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pyropong_ville
Masakari and I have been working on an event map for pyro tennis! This is not your ordinary pyro pong map. Optimal game play with 2 or 3 pyros per side.
- The spawn area has what I call "theater skybox". The action going on in the playing field is projected onto the sky surrounding the area.
- Tether ball of death for more spectator enjoyment
- Teleport into the playing field by stepping on to your team's logo
- Win the round by deflecting rockets into (and breaking) the glass. Pyros must protect their glass wall.
- Health/ammo lockers on playing field to promote fast paced action.
version b3:
Download
http://www.theville2.org/downloads/maps ... le_b31.bsp
Protect the glass wall!
Tether Ball of Death!
- The spawn area has what I call "theater skybox". The action going on in the playing field is projected onto the sky surrounding the area.
- Tether ball of death for more spectator enjoyment
- Teleport into the playing field by stepping on to your team's logo
- Win the round by deflecting rockets into (and breaking) the glass. Pyros must protect their glass wall.
- Health/ammo lockers on playing field to promote fast paced action.
version b3:
Download
http://www.theville2.org/downloads/maps ... le_b31.bsp
Protect the glass wall!
Tether Ball of Death!
Last edited by l3eeron on Sun Oct 05, 2008 5:35 pm, edited 1 time in total.
- Ian_Suffix
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- !B a T m A n!
- Villun
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- Rits
- Villun
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Re: pyropong_ville
Ooooo....aaaah.
- MasterChef
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Re: pyropong_ville
I wonder, is it possible to spawn in rockets without someone firing them? Maybe have some kind of a trigger pad that makes a sentry fire a rocket cluster (but not bullets) at the pyro?
'You might not have the intelligent to find it so i'll queto it for you' - Some guy trying to insult me on the Steam boards
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