[L4D][alpha] SM64: The Campaign (or something like that)

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Ian_Suffix
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[L4D][alpha] SM64: The Campaign (or something like that)

Post by Ian_Suffix » Thu Jun 11, 2009 7:47 am

I wanted a break from the rational, detail intensive Grave Descent, so I decided to go back to my gaming roots.

What I have on hand right now probably would be available right now if I didn't mention it to KRG and Sh!fty, but oh well. It's interesting from an artistic standpoint.

Behold, the Cool, Cool Mountain slide in L4D format. I'm not even sure if I'm going to be able to make it work. Still it's only two days worth of work, so it won't be terribly wasted.

Should the textures go kaput, I'll get back to you this evening. I need to go to sleep. EDIT: I just verified that... most of the textures are working. The black gradient overlay doesn't appear to have been included, but it's not terribly important.

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