

A few people already know about it, but for the past few months I've slowly been working on my first "real" map (Not counting skeet and MM obviously). The map's purpose? To be a relatively simple and small CTF map with an intelligence room that's difficult to sentry camp. As well, I wanted to use the egypt textures since it's something not used a lot, and it means I can cheap out and make things really simple. The result (And note - a few things have been tweaked since I made that.:
[spoil]
Note to new mappers: I highly recommend doing any kind of sketchup or drawing of a map before heading into Hammer. This map went through many changes after consulting with Nick, Archon, and a few other people. I did, however, at least have something before trying to make something out of nothing.
I haven't compiled the map since I've done most of the recent texturing (I did a fair bit last night), but I have an older shot that illustrates the look and feel of the textures. Thanks to some creative coloured lighting, I'm making more of a gray coloured brick, which I feel gives it more of a greek/roman feel than an egypt feel (And I'm debating using the heiroglyphs now to enforce that.
http://i307.photobucket.com/albums/nn30 ... a20004.jpg
I'll try and post some more screenshots. Right now, I'm basically just working on texturing, and after that comes some initial ammo/medpack placement followed by a public alpha/beta. Since I have the week off of work next week, I'm hoping to make some strong progress and have a download up within a few weeks!