[BETA] CP Platform 1 - Almost done!

A forum dedicated to chat about maps and the Source SDK for any Mod including tips and tutorials.
Rigges
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Post by Rigges » Fri Jan 30, 2009 10:27 am

[quote="StrontiumDog";p="149954"]
It's on TVX
[/quote]

Cool thanks Doggg
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Ian_Suffix
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Post by Ian_Suffix » Fri Jan 30, 2009 1:47 pm

Ah, thanks, StrontiumDog. I need to get some TF2 hours in my schedule so I can play and playtest.

l3eeron
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Post by l3eeron » Sat Jan 31, 2009 5:06 pm

Very nice looking!

:love:


I'm Impressed!


Main thing you should concentrate on is optimizing now. As it is, I get less than desirable frame rates. I have a pretty stout machine so others will not be able to play it. I'm going to load it on my own server and do some investigating. There are a few usual suspects to look for. Do you have any thing in place like func_deatils, nodraw, area portals, and hint/skip brushes?

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Post by l3eeron » Sat Jan 31, 2009 5:23 pm

OK I took a look around, it looks like the main problem is your skybox might be too tall. And the 3d skybox may be a bit expansive as well.

If I had the .vmf of this version I could narrow down exactly what the problem is.

Can you upload it somewhere and PM me the link maybe?

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