Customs

Chat about older games that we no longer host servers for at TheVille.
Post Reply
regis
Villun
Villun
User avatar
Posts: 3221
Joined: Mon Oct 23, 2006 10:57 am
Location: Dallas, TX
Contact:

Games Played

Ville Awards

MrRegis’s avatar
Loading…

Customs

Post by regis » Mon Jan 15, 2007 9:24 am

Does anyone use custom x-hairs for CSS? Or are there any?

I prefer the single dot in the center of the screen, it's what I usually use in DoD.

Blown65
Retired Admin
Retired Admin
User avatar
Posts: 1689
Joined: Sun Oct 22, 2006 8:25 pm
Location: Medford Oregon
Contact:

Games Played

Ville Awards

Post by Blown65 » Mon Jan 15, 2007 1:24 pm

I don't, but that would be kinda nice to have. If ya find something let me know.


BTW speaking of customs, maybe we could get a few or one custom map?

regis
Villun
Villun
User avatar
Posts: 3221
Joined: Mon Oct 23, 2006 10:57 am
Location: Dallas, TX
Contact:

Games Played

Ville Awards

MrRegis’s avatar
Loading…

Post by regis » Mon Jan 15, 2007 2:24 pm

[quote="Blown65";p="9491"]
BTW speaking of customs, maybe we could get a few or one custom map?
[/quote]

I was thinking the same thing about the maps, it doesn't seem that with a normal rotation that we get much traffic on IV, since the same maps are picked over and over.

I sometimes venture off the a Gun Game or Zombie Mod servers to get a little variety, map wise.

Dog
Server Ops
Server Ops
User avatar
Posts: 14317
Joined: Sun Oct 15, 2006 12:12 am
Location: In the bath, having a good think....

Games Played

Ville Awards

Dog - RIP Stevo’s avatar
Loading…

Post by Dog » Mon Jan 15, 2007 7:10 pm

Try fpsbanana.com for CSS skins and stuff
Image

Blown65
Retired Admin
Retired Admin
User avatar
Posts: 1689
Joined: Sun Oct 22, 2006 8:25 pm
Location: Medford Oregon
Contact:

Games Played

Ville Awards

Post by Blown65 » Mon Jan 15, 2007 7:32 pm

I would have to rely on others for map choices since Ive only started play CSS since its been here.

regis
Villun
Villun
User avatar
Posts: 3221
Joined: Mon Oct 23, 2006 10:57 am
Location: Dallas, TX
Contact:

Games Played

Ville Awards

MrRegis’s avatar
Loading…

Post by regis » Tue Jan 16, 2007 7:46 am

Blown, I can try to get the names of some maps I've played in the past that I thought were good.

Hamese
Retired Admin
Retired Admin
Posts: 2648
Joined: Sun Oct 22, 2006 5:06 pm
Location: Houston, TX
Contact:

Games Played

Ville Awards

=USV= Hamese’s avatar
Loading…

Re: Customs

Post by Hamese » Tue Jan 16, 2007 9:05 am

I like the idea of some custom maps. People on the servers have mentioned it before. We could atleast have them so an admin could vote/change if warrented.

I found one last month called bestbuy. It isn't a great map in the since of playability, but the fact that someone mapped out a bestbuy and it looks pretty good is funny.

Blown65
Retired Admin
Retired Admin
User avatar
Posts: 1689
Joined: Sun Oct 22, 2006 8:25 pm
Location: Medford Oregon
Contact:

Games Played

Ville Awards

Post by Blown65 » Tue Jan 16, 2007 10:36 am

Just as long as they are maps that are fairly easy to figure out. Some of them are a like having a big maze. lol

regis
Villun
Villun
User avatar
Posts: 3221
Joined: Mon Oct 23, 2006 10:57 am
Location: Dallas, TX
Contact:

Games Played

Ville Awards

MrRegis’s avatar
Loading…

Post by regis » Tue Jan 16, 2007 10:38 am

I can't imagine that BestBuy would be a huge map..

Something like iceworld might be fun... for a few minutes.. maybe not with RPG mod..

ThugyD
Villun
Villun
User avatar
Posts: 17
Joined: Sun Dec 31, 2006 10:45 am
Location: S.W.F.L.A (SouthWestFlorida)
Contact:

Re: Customs

Post by ThugyD » Thu Jan 25, 2007 4:54 pm

I once played on another RPG server that had a total different map cycle, all the maps were shorter but very fun... was very fast game play!
[url=http://www.thugnation.com][img]http://thugnation.com/click_here_words_red.gif[/img][/url]

[ NS ] Mr. Rodgers
Villun
Villun
User avatar
Posts: 20
Joined: Fri Feb 09, 2007 1:29 pm

Post by [ NS ] Mr. Rodgers » Sat Feb 10, 2007 2:37 am

Crosshairs. I use 2800. i cant quite remember the command. maybe cl_crosshairs 2800 ???
[size=100][color=blue][font=Verdana][i][b]skyhead[/b][/i][/font][/color][/size]

regis
Villun
Villun
User avatar
Posts: 3221
Joined: Mon Oct 23, 2006 10:57 am
Location: Dallas, TX
Contact:

Games Played

Ville Awards

MrRegis’s avatar
Loading…

Post by regis » Sat Feb 10, 2007 10:30 am

Mr Rodgers, are those default ones or customs that you had to put in?

[ NS ] Mr. Rodgers
Villun
Villun
User avatar
Posts: 20
Joined: Fri Feb 09, 2007 1:29 pm

Post by [ NS ] Mr. Rodgers » Sun Feb 11, 2007 3:22 am

Custom, they are very small, making it much easier for head shots, especially at a distance. It helped me a lot by improving my accuracy.
[size=100][color=blue][font=Verdana][i][b]skyhead[/b][/i][/font][/color][/size]

[ NS ] Mr. Rodgers
Villun
Villun
User avatar
Posts: 20
Joined: Fri Feb 09, 2007 1:29 pm

Re: Customs

Post by [ NS ] Mr. Rodgers » Sun Feb 11, 2007 3:24 am

Ahh, i think i now better understand your question. The actual crosshairs are still default shape, the 4 crosshairs, they are just much smaller. No different shapes or dots if thats what your asking. Only thing i actually changed was the physical size, which was much smaller than you can adjust to in options.
[size=100][color=blue][font=Verdana][i][b]skyhead[/b][/i][/font][/color][/size]

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests