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Re: Custom Maps

Posted: Tue Feb 13, 2007 4:11 pm
by DeafOfficeWorker
When do we get to play low grav bed bugs? :cooler: :onfire: :icon_pray: :love:

Re: Custom Maps

Posted: Tue Feb 13, 2007 4:54 pm
by SilverOne
Soon.

I should be able to add these maps tonight.


:D

Posted: Tue Feb 13, 2007 5:01 pm
by Blown65
cool, thanks silver.

Posted: Tue Feb 13, 2007 5:45 pm
by regis
Thanks Silver, you're the best admin! ... just don't tell the others :shock:

Re: Custom Maps

Posted: Mon Feb 19, 2007 3:12 pm
by Hamese
Well after a few days of the custom map additions I can tell that Monach will be a great addtion, contra will work fine, and congo might be tolerated. Per Blown, bedbugs is a no go, so I continued to look for some custom maps that will work with the RPG server. I came across a fileplanet site with a custom map pack. Most of the maps look way too small for our needs, but they are still pretty cool maps. If you want to look at them the page is http://www.fileplanet.com/promotions/css_mappack/

I still would like to see one fun map that would be great with low gravity, so I found de_rats. Same principle, but you are in a kitchen and it actually has a bomb site by the sink. This file works locally and I found a seperate nav file to add to it. The other maps that might work from the site above is de_view and de_go_nuke_b6. The nuke map is a remake of the current nuke map. I figured it might be cool since people already know the layout. However, neither of these maps have the .nav file so I am looking for them and other maps too.

[edit] I have a .nav file included in my zip file of de_go_nuke_b6, so we should be able to load it to the server[/edit]


de_rats
de_go_nuke_b6

Posted: Mon Feb 19, 2007 7:58 pm
by Blown65
Ya, the larger maps fit better with longjump IMO. I love monarch, I can fly all over that map. heh