Re: Left4DoD
Posted: Wed Jan 30, 2013 2:55 pm
I really enjoy the update. It seems to be smoother. However I have some minor nit picks that I would like voice here.
First and foremost I hate the mechanics behind the Hellspawn in terms of its hit box. I am not sure what is but that SOB can take several clips from Garand and not die. I usually have to retreat and break out the C-96 to kill him. I think the model doesn't reflect accurately where his head is. I say this because I am shooting where I think his head and there is no corresponding blood spurt. But shoot lower and then there is a blood spurt.
The fire from the Hellspawn puts out this yellow smoke that just obscures everything. Why yellow? Other fires are shades of grey and white. And when you are on fire you can not see anything if you stand still.
I think there is something wrong with the Infected's virus, poison or whatever. I gradually loose health like you said but after about 2 minutes I magically gain health back seemingly out of nowhere. And why does he run away after stabbing you?
Grey Dude is still a pain. His hitboxes seem to be messes up also. It takes several "headshots" to kill him with a regular rifle. And why is he so aggressive? I mean that he gets so close to you that your weapon, especially rifles, seem to go through him. Its like he thinks he has a small knife so he has to get that close instead of that shovel which would be more effective a little further out.
I still hate the UNG. Especially when powered by a human. Only two classes have a chance at killing him quickly. The sniper and the machine gunner.
Why is the Anarchist such a wimp?! He used to be feared but now I can usually kill him with 2 shots. Often time with just one. I think he and the Gas Man should be mirror images of the other with the Gas man being somewhat weak to damage and the Anarchist the tough one to kill.
First and foremost I hate the mechanics behind the Hellspawn in terms of its hit box. I am not sure what is but that SOB can take several clips from Garand and not die. I usually have to retreat and break out the C-96 to kill him. I think the model doesn't reflect accurately where his head is. I say this because I am shooting where I think his head and there is no corresponding blood spurt. But shoot lower and then there is a blood spurt.
The fire from the Hellspawn puts out this yellow smoke that just obscures everything. Why yellow? Other fires are shades of grey and white. And when you are on fire you can not see anything if you stand still.
I think there is something wrong with the Infected's virus, poison or whatever. I gradually loose health like you said but after about 2 minutes I magically gain health back seemingly out of nowhere. And why does he run away after stabbing you?
Grey Dude is still a pain. His hitboxes seem to be messes up also. It takes several "headshots" to kill him with a regular rifle. And why is he so aggressive? I mean that he gets so close to you that your weapon, especially rifles, seem to go through him. Its like he thinks he has a small knife so he has to get that close instead of that shovel which would be more effective a little further out.
I still hate the UNG. Especially when powered by a human. Only two classes have a chance at killing him quickly. The sniper and the machine gunner.
Why is the Anarchist such a wimp?! He used to be feared but now I can usually kill him with 2 shots. Often time with just one. I think he and the Gas Man should be mirror images of the other with the Gas man being somewhat weak to damage and the Anarchist the tough one to kill.