Left4DoD
- Dog
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Re: Left4DoD
New update will also fix the in-game radio.
The old radio station became borked.
The old radio station became borked.
- FlamingBadfinger
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Re: Left4DoD
A little more info on the forcing infected problem. Your first time spawning as a zombie, you can play whatever you selected. After you're killed, it forces you to be infected no matter what. The only way to get back to the class you want to play, is to join allies, then join zombies. But after you're killed the first time, it goes right back to infected.
- FlamingBadfinger
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Re: Left4DoD
Yet more info....all the bots are spawning as the Rifleman class after they are killed as well.
- Dog
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Re: Left4DoD
Server 4?
- Dog
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Re: Left4DoD
OK - it's fixed
- FlamingBadfinger
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Re: Left4DoD
It sure is! Thanks Dog.
- Dr. Bob
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Re: Left4DoD
Past couple of days, we've been getting a glitch where if you pick up a health pack (or even get health from a cap), you get stuck in the ground. Sometimes you can still shoot, but sometimes it takes your gun away. I notice it most when I've got a shield, but I don't think it only happens then. Other players don't see you as being in the ground. If you're punching, it seems to only damage them like you're hitting their knees though. Think that's all the info I can pull off the top of my head.
- Dog
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Re: Left4DoD
I made a change tonight.
Keep me informed if it is still happening
Keep me informed if it is still happening
- Aardvark Ratnick
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Re: Left4DoD
If I understand what Dr. Bob is saying I get this glitch when I do this. I will use the map Flash as an example because it happens the most to me on this map. But it not limited to this map. Spawn. Buy pills. Go cap flags 3 and 4. Get awarded 500 health for flag cap. POV changes to as if you in the ground up to your chest. For me I have my rifle but I am not sure that it is doing any damage. Take some damage, unsure how much, and the POV corrects itself. So it appears to be some sort of max health bug. Why the camera POV changes is beyond me.
- FlamingBadfinger
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Re: Left4DoD
Similar thing happens when playing as the zombies.
- <eVa> + Sarge +
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Re: Left4DoD
Hi Dog. I know you changed the !drophealth to only work after healthkit pickups, but I still just see it being used to boost the same players health. Very few actually use it to help teammates.
Do you think we should get rid of drophealth altogether and just set a limit to how much health each player can get.
For some reason it irks me to see someone get healthkits and use them on themselves to get 500 health when their teammates next to them have very low health.
Do you think we should get rid of drophealth altogether and just set a limit to how much health each player can get.
For some reason it irks me to see someone get healthkits and use them on themselves to get 500 health when their teammates next to them have very low health.
- Rico[CotC]
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Re: Left4DoD
Well, Sarge, I'll tell you a story.<eVa> + Sarge + wrote:Hi Dog. I know you changed the !drophealth to only work after healthkit pickups, but I still just see it being used to boost the same players health. Very few actually use it to help teammates.
Do you think we should get rid of drophealth altogether and just set a limit to how much health each player can get.
For some reason it irks me to see someone get healthkits and use them on themselves to get 500 health when their teammates next to them have very low health.
I used to drop a lot of health kits when I would get them. But I found out that by being on point, I take a lot of shovels to the head, and I kinda need the health if I'm going to stay upright and kill human-powered zombies.
I'd love to be able to drop health kits for my guys, but I'm kind of out front a lot. And when I'm running up to UNGs when everyone else is running away, well...
I can't speak for anyone else, but I actually use the health and try to use it for the team's benefit by serving team goals.
- Dog
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Re: Left4DoD
I always hope that teamplay will happen
Tonight I rewrote ALL the health code because of the floor glitch when health goes over 500hp.
Max health is now 500hp. Pills are now 300hp.
Zombie health is also fixed.
Zombie hits do smaller damage.
Health now reports hp in the chat box.
I'll leave the health boxes in, hoping that people will see the need for teamplay.
Tonight I rewrote ALL the health code because of the floor glitch when health goes over 500hp.
Max health is now 500hp. Pills are now 300hp.
Zombie health is also fixed.
Zombie hits do smaller damage.
Health now reports hp in the chat box.
I'll leave the health boxes in, hoping that people will see the need for teamplay.
- Aardvark Ratnick
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Re: Left4DoD
Dog do you ever sleep and eat? It seems that all you do is write code! Don't get me wrong I enjoy playing the game and want to continue playing to see what has improved. But my god man! When do you have any down time?! I mean time to sit and vegetate. Until we figure out ways to transplant your brain into a cyborg you have to take care of yourself.
- Dr. Bob
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Re: Left4DoD
Thanks, Dog Excited to try this outDog wrote:I always hope that teamplay will happen
Tonight I rewrote ALL the health code because of the floor glitch when health goes over 500hp.
Max health is now 500hp. Pills are now 300hp.
Zombie health is also fixed.
Zombie hits do smaller damage.
Health now reports hp in the chat box.
I'll leave the health boxes in, hoping that people will see the need for teamplay.
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