Left4DoD

A forum dedicated to the Left4DoD Day of Defeat: Source Mod
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Re: Left4DoD

Post by Dog » Sat Mar 12, 2011 8:54 pm

Update
VERSION 4.6.300

--Picking up a White Box as a Rocket player will give you guided rockets - they follow your crosshairs
--Supporters automatically get guided rockets

--Rather than planting TNT, throw it down, it will prime and turn red. You can then shoot it where it will explode. Don't touch it for 10 seconds and it will disappear
http://steamcommunity.com/id/dog/screen ... tab=public
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STOGIE
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Re: Left4DoD

Post by STOGIE » Sat Mar 12, 2011 10:15 pm

How about guided rockets on campers :lol:

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Re: Left4DoD

Post by Dr. Bob » Sat Mar 12, 2011 11:15 pm

How fun :D

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Re: Left4DoD

Post by Dog » Sat Mar 12, 2011 11:27 pm

Changed it again!
Bah...changes suck.
Improving them
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Re: Left4DoD

Post by P. E. Logos » Sun Mar 13, 2011 12:10 am

Sounds intense! I just downloaded minecraft, so I'm learning that at the moment. I'll have to hop on and see sometime

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Re: Left4DoD

Post by Si-Lad » Mon Mar 14, 2011 3:17 pm

Can you make the Allies have the zombie voice's for 1 day. Me and Fingers were in stitches the other night on survival :D :lol: :lol:

I was running round him when I hadn't spawned making the noises. Was class :mrgreen:

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Re: Left4DoD

Post by P. E. Logos » Mon Mar 14, 2011 8:50 pm

Haha, yeah, the zombie voices are pretty epic and I doubt many people know about 'em

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Re: Left4DoD

Post by Dog » Wed Mar 16, 2011 10:54 pm

UPDATE
-- Lowered Zombie health on Coop and Versus
-- Fixed a bug in flag captures, where Zombies would stay at the flag longer than necessary
-- Added indicators - little flames - showing dropped items such as ammo
-- Gasbombs and skulls have better bigger flames showing players where they are
-- Killing with a zombie teleported by the Grey Dude now updates the scoreboard as well as stats
-- Players ragdolls, blown up with the Emo, now disappear
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Re: Left4DoD

Post by Dr. Bob » Thu Mar 17, 2011 6:13 am

Dog wrote: -- Killing with a zombie teleported by the Grey Dude now updates the scoreboard as well as stats
that one's been long sought after :)
sound like good alterations all around

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Re: Left4DoD

Post by sinisterminister » Thu Mar 17, 2011 8:32 am

P. E. Logos wrote:Heard my first complaint about it today. Told him to come to the forum and share his opinion and he said 'my opinion would get me kicked off the server'.

Not a bad guy, but always accuses me of hacking because he prones with the anarchist in the same spots, lobs skulls, and never moves.
He had to today, though! And he didn't like it.

I can vouch for this, ive had it said about me too :)
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Re: Left4DoD

Post by Aardvark Ratnick » Thu Mar 17, 2011 9:15 am

Dog wrote:UPDATE
-- Lowered Zombie health on Coop and Versus
-- Killing with a zombie teleported by the Grey Dude now updates the scoreboard as well as stats
Dog,

Appreciate all your hard work. Health reduction on Coop I suppose was needed. Especially those special zombies (Anarachist, Witch, etc).

Can you explain, or someone else,
Dog wrote:Killing with a zombie teleported by the Grey Dude now updates the scoreboard as well as stats
to me so that can fully grasp it? If a grey dude spawns his usually zombie horde and one of them whacks player x. Who gets the frag and the points? I can see potential complaints for all three of the situation that I can think of.

Does the Grey Dude teleport zombies in from other parts of the map? Or does he actually spawn, create, them out of thin air? If he brings them in from other parts of the map then he is maintaining the ratio of allied to axis players and the team balance. If he is spawning them out of thin air does that not, at least temporarily, upset the team balance in favor of the axis?

These are just intellectual questions. Nothing, short of making the game unplayable, done will stop me from playing.

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Re: Left4DoD

Post by Dog » Thu Mar 17, 2011 9:31 am

He does not spawn a new zombie, just teleports existing Zombies in front of him from other parts of the map. It has always been that way.

Up until now, if a zombie 'spawned' by the Grey Dude made a kill, the Grey Dude only got points in the stats.
http://stats.theville.org/hlstats.php?m ... game=l4dod

Now, he also gets a kill added to the scoreboard (which many complained about not happening)
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Re: Left4DoD

Post by Aardvark Ratnick » Thu Mar 17, 2011 9:46 am

Oh. Ok.

Does the zombie who killed play x get points and credit for the kill also? Not so much the credit for the kill but for the points. I can foresee a situation where normal zombies get short changed on the stats thus possibly shorting an allied player of its full points. Although the normals these days only give two points per kill. Could this lead to normals never getting high enough to give out more then 2 points per zombie killed?

Anyone complain "Hey! I was getting ready to shoot that zombie and he disappeared!" It also explains some disappearing zombies that I saw on Santos.

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Re: Left4DoD

Post by Dog » Thu Mar 17, 2011 9:51 am

Aardvark Ratnick wrote:
Does the zombie who killed play x get points and credit for the kill also? Not so much the credit for the kill but for the points.
Yes
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Re: Left4DoD

Post by Aardvark Ratnick » Thu Mar 17, 2011 10:39 am

Thanks. Clears things up. I will leave you alone now.

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