BReVaHEART - Fun Night

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Re: BReVaHEART - Fun Night

Post by wyowapiti » Sun Sep 08, 2013 10:48 am

I am in. :dance:
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Re: BReVaHEART - Fun Night

Post by Maple Man » Sun Sep 08, 2013 1:26 pm

CoyoteCreed wrote:
Maple Man wrote:......PANS ARE ALLOWED RIGHT? >:(
http://www.snexports.com/pots-plates-cu ... ery&page=3
I can get a pan like that :3

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Re: BReVaHEART - Fun Night

Post by darklin0 » Sun Sep 08, 2013 3:36 pm

Gonna pretend I have no homework due that night. I am in.
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Re: BReVaHEART - Fun Night

Post by Earthworm James » Sun Sep 08, 2013 8:11 pm

this is where its at!!

is genital taunting scheduled into the evening or prone to spontaneous combustion?

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Re: BReVaHEART - Fun Night

Post by Boss Llama » Sun Sep 08, 2013 8:17 pm

Earthworm James wrote:this is where its at!!

is genital taunting scheduled into the evening or prone to spontaneous combustion?
I think that, like most fun nights, this one will start at the posted time and end on an approximate "when we have all wandered off" basis. Usually they last around 90 minutes, but anywhere from 1-2+ hours are possible.
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Re: BReVaHEART - Fun Night

Post by johnnywutang » Mon Sep 09, 2013 1:34 pm

This sounds like fun. Will the server be set to Medieval Mode to insure maximum hijinxery?
http://wiki.teamfortress.com/wiki/Medieval_mode#Maps
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Re: BReVaHEART - Fun Night

Post by Boss Llama » Tue Sep 10, 2013 6:25 am

I don't tend to use the official Medieval Mode on these Braveheart maps, as the weapon restrictions are far too broad and don't really help (these maps are built for strict melee - not melee + ranged/thrown). If we hop over to Degroot Keep at some point, that might be a good time to try some Medieval Mode.
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Re: BReVaHEART - Fun Night

Post by Cat Square » Tue Sep 10, 2013 11:21 am

I hope I can make it to this

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Re: BReVaHEART - Fun Night

Post by Hucares808 » Tue Sep 10, 2013 4:28 pm

Do you have a link to the maps so we can download them ahead of time?

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Re: BReVaHEART - Fun Night

Post by Zork Nemesis » Tue Sep 10, 2013 5:57 pm

Friendly fire, yay or nay?
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Re: BReVaHEART - Fun Night

Post by black_and_blue » Tue Sep 10, 2013 7:47 pm

Sounds like fun, count me in!!!

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Re: BReVaHEART - Fun Night

Post by Boss Llama » Tue Sep 10, 2013 9:36 pm

Hucares808 wrote:Do you have a link to the maps so we can download them ahead of time?
Sure thing! Here are links to the Braveheart maps:

http://www.theville2.org/tf2/maps/koth_ ... b2.bsp.bz2
http://www.theville2.org/tf2/maps/koth_ ... 2a.bsp.bz2
http://www.theville2.org/tf2/maps/koth_ ... b2.bsp.bz2

(If you joined us for Pananigans early this year, these are the same ones)

Zork Nemesis wrote:Friendly fire, yay or nay?
Probably not for most of it, but may turn it on part way through or on certain sections, to spice things up :-D
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Re: BReVaHEART - Fun Night

Post by black_and_blue » Thu Sep 12, 2013 10:20 pm

Any possibility of turning on medieval mode for this? I'm pretty sure it's possible even if it's not a medieval map...

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Re: BReVaHEART - Fun Night

Post by Boss Llama » Fri Sep 13, 2013 7:06 am

black_and_blue wrote:Any possibility of turning on medieval mode for this? I'm pretty sure it's possible even if it's not a medieval map...
Alizée Fan wrote:I don't tend to use the official Medieval Mode on these Braveheart maps, as the weapon restrictions are far too broad and don't really help (these maps are built for strict melee - not melee + ranged/thrown). If we hop over to Degroot Keep at some point, that might be a good time to try some Medieval Mode.
-Boss Llama

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Re: BReVaHEART - Fun Night

Post by Zork Nemesis » Fri Sep 13, 2013 11:34 am

While turning on Medieval mode does restrict weapons, it also does a few other things. In particular it causes dead players to drop health and it enables a game-legal third-person camera which kind of gives players an advantage. Furthermore the chat parser can make things difficult to read. Medieval mode's weapon restriction also allows for the Crossbow and Huntsman which is also unfair and not going to be allowed. It's just easier to go on the honor system I say.
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This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.

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