2012 Villympics! Sign-ups Closed, Teams Announced!

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Re: 2012 Villympics! Sign-ups Open!

Post by Seventhorn » Fri Aug 03, 2012 7:18 pm

I'm in for tf2.

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Re: 2012 Villympics! Sign-ups Open!

Post by Bronze Fox » Fri Aug 03, 2012 9:56 pm

Okay, I'm signing up.

TF2 and SMNC
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Re: 2012 Villympics! Sign-ups Open!

Post by Boss Llama » Fri Aug 03, 2012 10:09 pm

Seventh event:

TF2 EVENT:
(Presented by CheckM8, Mateo, and Flash)


MINI-GAMES: 500,000 points

Sniper Brawl: Gather your six best snipers and prepare them to do battle on Sniper_Brawl_v3! The team with the highest combined score after five minutes takes this game!

Jump or die tryin': Assemble your three best explosive technicians for a race to the center of Badlands! The winner is the team which gets all three of their participants on the center point first (please, NO fighting once you reach the center). The catch? No sticky jumpers allowed!

Sometimes you just need a little less gun. - We hope you've got 6 engineers who are quick on their feet, no turtling allowed here! One round of Sawmill will prove who is king of this class. Feel free to use any loadout you want but remember, mini-sentries only!

Screamin' eagles! - You'll need your three best drill instructors if you want to secure victory here. Soldiers will race across Granary to the opposite 5th Control Point. The winner is the team with all three players standing on the other teams control point first (capping is not required). And of course, no rocket jumpers allowed, it would make it harder to kill the other team when you cross paths!

DoubleCross Gladiator: Pick your fastest, sneakiest Scout to race the clock and try to avoid your opponent's 8 highlander gladiators. The scout which turns in the quickest time will win this event for their team! You'll also want to make sure your 8 gladiators are hitting the gym in preparation to slow the other scout down.

Thank you Herr Doctor! - Your 2 best medics will need to utilize teamwork to win this event! Uber? Kritz? It's up to you, just start killing! This will be a "Best of 3" battle to the death.

In the Heat of the Fight: You'll need your sneakiest spies to elude the ever watchful pyros if you want to destroy all these lonely buildings quicker than the other team! This counts as two events - both spies, and pyros!

Heavy's Holiday Showdown: We hope you have 4 pairs of tickle mittens ready, you're gonna need 'em! Participants will battle to the death in a mob brawl with the last man standing winning the event. Not exciting enough? OK then, kills can only be made using the Showdown taunt! Happy now?

SCORING:
+ Whichever team wins at least 5 of 9 games wins the event 300,000 points.
- If the losing team wins at least 3 games they get 125,000 points.
* Going above and beyond can earn you the bonus 75,000 points. Winning team claims these if they win 6+ games. Loosing teams claims these by winning 4 of the games.

MAIN EVENT: 500,000 points
Stop, Warhammer time! Teams will battle 14v14 in two 20 minute halves. Capping control points is all that matters here so you better hustle. The only class restriction is a 2 ENG limit. The team with the most capture points wins the half.

SCORING:
+ If one team wins both halves they win the whole event and 300,000 points. If the teams split the halves all bets are off and the winner is determined by a sudden death round!
- The losing team may win 125,000 points by preventing a full cap out in either of the 20 minute halves. (You only have to prevent it in one half, not both.)
* Secret Achievement! An additional 75,000 will be awarded to the team that unknowingly earns this bonus through their gameplay.
-Boss Llama

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Re: 2012 Villympics! Sign-ups Open!

Post by Peahats » Fri Aug 03, 2012 10:33 pm

I need to be part of that heavy event!

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Re: 2012 Villympics! Sign-ups Open!

Post by Soup Nazi » Fri Aug 03, 2012 11:01 pm

All skins must have mohawks and gold chains.
=USV= [BB] [IV] [WARPATH] [USAHB] :TIME: :TOOL:

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Re: 2012 Villympics! Sign-ups Open!

Post by TheCarpe » Fri Aug 03, 2012 11:07 pm

Alizée Fan wrote:Screamin' eagles! - You'll need your three best drill instructors if you want to secure victory here. Soldiers will race across Granary to the opposite 5th Control Point. The winner is the team with all three players standing on the other teams control point first (capping is not required). And of course, no rocket jumpers allowed, it would make it harder to kill the other team when you cross paths!
Question: Legality of using the Escape Plan?
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Re: 2012 Villympics! Sign-ups Open!

Post by Flash » Fri Aug 03, 2012 11:10 pm

TheCarpe wrote:
Alizée Fan wrote:Screamin' eagles! - You'll need your three best drill instructors if you want to secure victory here. Soldiers will race across Granary to the opposite 5th Control Point. The winner is the team with all three players standing on the other teams control point first (capping is not required). And of course, no rocket jumpers allowed, it would make it harder to kill the other team when you cross paths!
Question: Legality of using the Escape Plan?
The only restriction is no rocket jumpers.

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Re: 2012 Villympics! Sign-ups Open!

Post by jarjarg1021 » Fri Aug 03, 2012 11:14 pm

sign me up for the 18 and 19.

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Re: 2012 Villympics! Sign-ups Open!

Post by Soup Nazi » Fri Aug 03, 2012 11:27 pm

TF2 is gonna be awesome (;
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Re: 2012 Villympics! Sign-ups Open!

Post by Larry » Sat Aug 04, 2012 8:21 am

Boy do I like Tickle Mittens.
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Re: 2012 Villympics! Sign-ups Open!

Post by Fox_Blaze » Sat Aug 04, 2012 9:33 am

Man, that Heavy event sounds like my kinda gig! :lol:
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Re: 2012 Villympics! Sign-ups Open!

Post by Soup Nazi » Sat Aug 04, 2012 10:45 am

6Larry9 wrote:Boy do I like Tickle Mittens.
I dont know why, but this sounds more and more creepy.
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Re: 2012 Villympics! Sign-ups Open!

Post by Checkm8 » Sat Aug 04, 2012 1:09 pm

Flash wrote:
TheCarpe wrote:
Alizée Fan wrote:Screamin' eagles! - You'll need your three best drill instructors if you want to secure victory here. Soldiers will race across Granary to the opposite 5th Control Point. The winner is the team with all three players standing on the other teams control point first (capping is not required). And of course, no rocket jumpers allowed, it would make it harder to kill the other team when you cross paths!
Question: Legality of using the Escape Plan?
The only restriction is no rocket jumpers.
Correct. The equalizer is fair game because it's an advantage for the soldier. The bad thing about running with too low of health will be that, if, the other team decides to shoot you, they can... and you have to respawn and start from the beginning again. So, it will make for an equal balance of jumping and equalizing. The first team with all 3 on the last then wins.
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Re: 2012 Villympics! Sign-ups Open!

Post by Larry » Sat Aug 04, 2012 1:43 pm

Though say, two silly get to their last, also
The other teams first, wouldn't that cause unintentional spawn camping due to spawns or what?
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USAHB-Team Hand Brake 2012 Villy-Stuff
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Re: 2012 Villympics! Sign-ups Open!

Post by Boss Llama » Sat Aug 04, 2012 1:50 pm

Granary is pretty hard to spawncamp, and the final cap doesn't have a firing line on both spawn doors. The other danger is, of course, that the person coming out of spawn can blast you right back, and thus kill you off the final point before your third arrives. A game of chess!
-Boss Llama

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