2012 Villympics! Sign-ups Closed, Teams Announced!
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- Flaming Cheese Wheel
- Villun
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Re: 2012 Villympics! Sign-ups Open!
Iceworld as an icebreaker?
I do approve of the CS map selection.
I do approve of the CS map selection.
- Tilgasse
- Villun
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Re: 2012 Villympics! Sign-ups Open!
Pokes his head back in ...
-Event-....
TF2 Pls!
-Event-....
TF2 Pls!
- Rico[CotC]
- Villun
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Re: 2012 Villympics! Sign-ups Open!
Plinko - is it possible - at all - to swap Left4DOD and CS:S?
PLEASE???
PLEASE???
- Inner
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Re: 2012 Villympics! Sign-ups Open!
I'm in for TF2.
- Boss Llama
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Re: 2012 Villympics! Sign-ups Open!
Sorry to say, I don't think we're able to swap those :-/ The schedule is built not only on themes, but also on the probable lengths of the events, and that change would cause issues. Additionally, at least 8 other folks have signed up for one or the other of those events, but not both, so flipping them could affect all those folks too.Rico[CotC] wrote:Plinko - is it possible - at all - to swap Left4DOD and CS:S?
PLEASE???
-Boss Llama
- Rico[CotC]
- Villun
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Re: 2012 Villympics! Sign-ups Open!
Crud (substitute vulgar scatological word).Alizée Fan wrote:Sorry to say, I don't think we're able to swap those :-/ The schedule is built not only on themes, but also on the probable lengths of the events, and that change would cause issues. Additionally, at least 8 other folks have signed up for one or the other of those events, but not both, so flipping them could affect all those folks too.Rico[CotC] wrote:Plinko - is it possible - at all - to swap Left4DOD and CS:S?
PLEASE???
I can't buy a break when it comes to The Ville events.
- Fox_Blaze
- Villun
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Re: 2012 Villympics! Sign-ups Open!
Count me in!
In order of my preferences
Minecraft
TF2
L4D2
and maybe Arcade
Though my top two preferences are my preferred ones, as my l4d2 skills are even rustier than my tf2 skills.
In order of my preferences
Minecraft
TF2
L4D2
and maybe Arcade
Though my top two preferences are my preferred ones, as my l4d2 skills are even rustier than my tf2 skills.
Thanks Nerevarine King for the banner!
TVC '10-Hale's Angels (3rd place)
TVC '11-League of Evil Villuns (2nd place)[/spoiler]
- Mortis462
- Villun
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Re: 2012 Villympics! Sign-ups Open!
I'm in for L4D2 and most likely TF2, class pref demo, engie, pyro
Everyone has changed
Everything has changed
Everyone has changed
But me
Everything has changed
Everyone has changed
But me
- johnnywutang
- Villun
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Re: 2012 Villympics! Sign-ups Open!
Please sign me up for TF2 and TF2 only! These other games I've never heard of before. :P
- Boss Llama
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Re: 2012 Villympics! Sign-ups Open!
Welcome aboard, johnnywutang! Looks like your Steam ID didn't quite get entered right in your user profile (make sure it doesn't have a space on the end) - what name do you play under?
-Boss Llama
- Boss Llama
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Re: 2012 Villympics! Sign-ups Open!
Third event info here!
Left4DoD
(presented by v.o.c)
Map
dod_flash
Each team plays one 30 minute round as Allies
Teams
Sign up determines size, but 10 to 14 as allies.
Each team must also field 1 or 2 zombies against opposing team.
Scoring
Main Event (850,000 points), 600,000 to winner, 250,000 possible for loser
Allies
Most full cap outs as allies: 300,000 - Losing team: percentage of 125,000 equal to percentage of winning team's full cap outs the losing team got.
Most kills as allies: 300,000 - Losing team: percentage of 125,000 equal to percentage of winning team's kills the losing team got.
Remaining points left over from the percentage go to winners.
Bonus Points (150,000 points available equally to either side):
Zombies
Most kills as zombies: 50.000 - Losing team: percentage of 25,000 equal to percentage of winning team's zombie kills the losing team got.
Most single caps as zombies: 50,000 - Losing team: percentage of 25,000 equal to percentage of winning team's zombie caps the losing team got.
Remaining points left over from the percentage go to winners.
Tiebreakers
Draw on allied cap-outs: Quickest to that number.
Draw on kills as allies: The team whose top 5 players have the most kills.
Draw on either zombie stat: No tie-breaker, points split 50/50.
--------
Scoring Example:
If team A gets 5 full cap outs as allies, and team B gets 3, team A would get 300,000 points for having the most. Team B would get 60% of the possible 125,000 (their 3 cap outs are 60% of team A's 5 cap outs), so 75,000 points. The remaining 50,000 would go to Team A in addition to the base of 300,000 they already got. The other scorable metrics would be calculated the same way, and the points are then all added together to determine the overall event winner.
Left4DoD
(presented by v.o.c)
Map
dod_flash
Each team plays one 30 minute round as Allies
Teams
Sign up determines size, but 10 to 14 as allies.
Each team must also field 1 or 2 zombies against opposing team.
Scoring
Main Event (850,000 points), 600,000 to winner, 250,000 possible for loser
Allies
Most full cap outs as allies: 300,000 - Losing team: percentage of 125,000 equal to percentage of winning team's full cap outs the losing team got.
Most kills as allies: 300,000 - Losing team: percentage of 125,000 equal to percentage of winning team's kills the losing team got.
Remaining points left over from the percentage go to winners.
Bonus Points (150,000 points available equally to either side):
Zombies
Most kills as zombies: 50.000 - Losing team: percentage of 25,000 equal to percentage of winning team's zombie kills the losing team got.
Most single caps as zombies: 50,000 - Losing team: percentage of 25,000 equal to percentage of winning team's zombie caps the losing team got.
Remaining points left over from the percentage go to winners.
Tiebreakers
Draw on allied cap-outs: Quickest to that number.
Draw on kills as allies: The team whose top 5 players have the most kills.
Draw on either zombie stat: No tie-breaker, points split 50/50.
--------
Scoring Example:
If team A gets 5 full cap outs as allies, and team B gets 3, team A would get 300,000 points for having the most. Team B would get 60% of the possible 125,000 (their 3 cap outs are 60% of team A's 5 cap outs), so 75,000 points. The remaining 50,000 would go to Team A in addition to the base of 300,000 they already got. The other scorable metrics would be calculated the same way, and the points are then all added together to determine the overall event winner.
-Boss Llama
- OldMan
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Re: 2012 Villympics! Sign-ups Open!
But I see by your "games played" icons, you seem to be familiar with two others at least...johnnywutang wrote:Please sign me up for TF2 and TF2 only! These other games I've never heard of before.
- Tilgasse
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Re: 2012 Villympics! Sign-ups Open!
Crap just saw Minecraft! Im in for both MC and TF2
- johnnywutang
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Re: 2012 Villympics! Sign-ups Open!
thank you, Alizée - I fixed my steam ID. Haha and yes, Oldman, I do play some others, although I'm admittedly rusty. I am considering joining the L4D2 fun as well.
- Boss Llama
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Re: 2012 Villympics! Sign-ups Open!
@Johnny: Ah, very good. Glad to see it's working now Certainly sign up for the L4D2 and L4DoD stuff! Teams for individual events will be sorted out internally after the draft, so there's no guarantee of being in any given one of them. The more you're available for, the more flexible your team is!
@Tilgasse: Updated you on my list to include Minecraft by your name
@Tilgasse: Updated you on my list to include Minecraft by your name
-Boss Llama
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