TF2 Custom Map Night Wednesdays!

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Re: TF2 Custom Map Nights!

Post by Flash » Wed Apr 18, 2012 11:01 pm

:x One of these Wednesdays I'm actually gonna be off work in time like I'm supposed to be...

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Re: TF2 Custom Map Nights!

Post by Daryldime » Thu Apr 19, 2012 10:46 am

Yeah the finished version is cp_blackmesa__final
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Re: TF2 Custom Map Nights!

Post by YoullNeverWalkAlone » Thu Apr 19, 2012 4:53 pm

crimsonshootingstar wrote:Quarry was awesome.
That is because you were the Master of the Cart
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Re: TF2 Custom Map Nights!

Post by CoyoteCreed » Thu Apr 19, 2012 6:03 pm

I now understand why this brought the burning death in LOLcano:

http://www.thevilluns.org/forums/viewto ... 97#p329697
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Re: TF2 Custom Map Nights!

Post by Flaming Cheese Wheel » Thu Apr 19, 2012 8:37 pm

You'llNeverWalkAlone wrote:
crimsonshootingstar wrote:Quarry was awesome.
That is because you were the Master of the Cart
I was master of the tunnels!
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Re: TF2 Custom Map Nights!

Post by YoullNeverWalkAlone » Thu Apr 19, 2012 9:39 pm

That was you? Dang, I thought it was crimson screaming that he was king of the cart or tunnels or something at the end of the map.

That was a pretty fun map for a capture the flag.
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Re: TF2 Custom Map Nights!

Post by Flaming Cheese Wheel » Thu Apr 19, 2012 9:46 pm

That was me. Most of the evil cackling laughter you might encounter on these servers comes from me. :)

But yeah, I'd played Quarry enough in the past to know the finer points of dodging the deadly mine carts...
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Re: TF2 Custom Map Nights!

Post by Supreveio » Tue Apr 24, 2012 10:12 am

It keeps happening! Tomorrow is another zany seed night!

If anyone has any map suggestions for this week, make them now!
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Re: TF2 Custom Map Nights!

Post by Supreveio » Tue Apr 24, 2012 11:52 am

Unless anyone suggests something within the next day, I have asked Stevo to upload the following maps for testing:

cp_antiquity
cp_upland
ctf_landfall
koth_namicott


Unrelated to testing night, cp_mojave is now version beta 2. I have also asked Stevo to upload this to the server as well.
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Re: TF2 Custom Map Nights!

Post by Plinko » Wed Apr 25, 2012 1:42 am

I'm in Hong Kong, so I'll be back for this next week!
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Re: TF2 Custom Map Nights!

Post by Mortis462 » Sat Apr 28, 2012 7:23 pm

has cp_Obscure ever made it into the rotation? looks pretty good
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Re: TF2 Custom Map Nights!

Post by Flaming Cheese Wheel » Sat Apr 28, 2012 7:36 pm

Obscure has been in the rotation before.
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Re: TF2 Custom Map Nights!

Post by Mortis462 » Tue May 01, 2012 11:19 am

As I have been out of things TF2 related for quite awhile, has koth_Sekhmet been up before, also looks like a fun map.
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Re: TF2 Custom Map Nights!

Post by Supreveio » Tue May 01, 2012 11:34 am

Mortis462 wrote:As I have been out of things TF2 related for quite awhile, has koth_Sekhmet been up before, also looks like a fun map.
From what I recall, we tried Sekhmet some time last year and it was said that the walk to the point killed the map.
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Re: TF2 Custom Map Nights!

Post by Mortis462 » Tue May 01, 2012 11:44 am

Supreveio wrote:
Mortis462 wrote:As I have been out of things TF2 related for quite awhile, has koth_Sekhmet been up before, also looks like a fun map.
From what I recall, we tried Sekhmet some time last year and it was said that the walk to the point killed the map.
Interesting, from videos I have watched, it looked like everything was right there, but good to know. I'm sure I'll come up with some other frivolous suggestions :lol:
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