TF2 Custom Map Night Wednesdays!

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Re: TF2 Custom Map Nights!

Post by Supreveio » Wed May 16, 2012 9:15 am

Flash wrote:Soooo.... What are we playing tomorrow night Plinko and Supreveio? :P

I wouldn't mind seeing Antiquity again if we're short new ideas.
I recall us trying some KOTH maps on the server quite a bit ago, but we never got enough people to actually see if they were good.

I want to see those again. I think they were these:

KOTH_Watermill_Final
KOTH_Moonshine_RC
KOTH_Lighthouse_RC5

And some retro CP action so that we're not doing KOTH the entire time:

CP_Furnace_RC


I'll also see if I can get Stevo to put KOTH_Saw and CP_Blackmesa_Final on the server for later funtimes.
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Re: TF2 Custom Map Nights!

Post by Flaming Cheese Wheel » Wed May 16, 2012 9:27 am

I remember testing Watermill perhaps a couple of months back.

Moonshine came up on its own a few weeks ago. It wasn't bad.

Isn't Lighthouse a KOTH from before KOTH actually existed? (Though it's probably been rearranged with the official KOTH mechanism.)
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Re: TF2 Custom Map Nights!

Post by Gearloose » Wed May 16, 2012 10:23 am

Looking forward to it!

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Re: TF2 Custom Map Nights!

Post by YoullNeverWalkAlone » Wed May 16, 2012 11:23 am

I'm not a good sniper, but I love sniper battles against good players. Since we tend to get 6-8 people on each team during many of the custom nights, is there a map where we could do all sniper vs sniper? I have no idea if such a map exists, but even if it was just to finish out the night (right before the obligatory lolcano perhaps) for a short while, I would love the chance to go after other snipers in a good map. Perhaps even mandatory taunts after headshots?
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Re: TF2 Custom Map Nights!

Post by Plinko » Wed May 16, 2012 12:26 pm

That's what we need, a TF2 version of scoutsknives!
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Re: TF2 Custom Map Nights!

Post by Flash » Wed May 16, 2012 12:27 pm

Plinko wrote:That's what we need, a TF2 version of scoutsknives!
:doh:

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Re: TF2 Custom Map Nights!

Post by Daryldime » Wed May 16, 2012 12:49 pm

There are plenty of sniper maps. Look up the map prefix sn_
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Re: TF2 Custom Map Nights!

Post by Daryldime » Wed May 16, 2012 12:52 pm

http://gamebanana.com/tf2/maps/77879

My personal favorite sniper map
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Re: TF2 Custom Map Nights!

Post by Soup Nazi » Wed May 16, 2012 4:39 pm

Well, looks like I'll miss the party again tonight, working, followed by a study session I really shouldn't put off. Have fun!
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Re: TF2 Custom Map Nights!

Post by Gearloose » Wed May 16, 2012 7:21 pm

Hmm, class-specific maps really open up some possibilities. That makes me think of this: All heavies, no place to hide, team that eats the most sandviches by the time limit wins. Optimal strategy would probably be for the bulk of the team to defend a small number of eaters.

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Re: TF2 Custom Map Nights!

Post by Flash » Wed May 16, 2012 10:35 pm

I liked what I saw of all three KOTH maps tonight. Unfortunately the server died when we switched to Lighthouse but it looked nice and was smaller than the other two.

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Re: TF2 Custom Map Nights!

Post by Gearloose » Wed May 16, 2012 11:01 pm

I especially liked the one we played instead of Lighthouse - can't recall the name, but it was a very long PL map. I've played it before and it's a blast with lots of players. Good spy/engy map.

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Re: TF2 Custom Map Nights!

Post by Flaming Cheese Wheel » Wed May 16, 2012 11:04 pm

For the record, before I left, I self-votemapped to pl_rivercrossing_rc2a so people wouldn't be trapped by trying to download Lighthouse.

That is what you speak of.
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Re: TF2 Custom Map Nights!

Post by Gearloose » Wed May 16, 2012 11:36 pm

Yes, that's the one. Love it - it's huge and long but not confusing, and has some great sentry spots and spy paths. and lots of things to sticky-jump onto. Really needs a full house though.

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Re: TF2 Custom Map Nights!

Post by Supreveio » Mon Jun 04, 2012 10:51 am

How would you guys feel about trying some of the Dynamic Payload Contest maps?

There's some of both types (Payload and Payload Race) in this "pack".



But we're not going to do four Payload maps in a row. It was terrible last time and I apologize.
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