CP_Warhammer_F2 Playtest

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CP_Warhammer_F2 Playtest

Post by Mad-Hammer » Mon Mar 12, 2012 9:16 am

CP Warhammer F2
Tuesday, March 13, 2012
Server 2



Okay, so after our play test from last Tuesday, I think we learned a lot. Some of the comments was that with the changes I made, now the First Point was now too easy for the attackers and too difficult for the defenders. So, I made some changes..................

It was all a matter of timing and if I timed it right, it was easier for the attackers to use the cave which leads to the First Point. Using the cave shaved about 5 seconds off the time to the point. I redesigned that area adding more time to the attackers and hopefully giving the defenders a better shot at setting up a defense.

So, if anyone is interested, please join Server 2 tomorrow night, and give F2 a run to see if you all like it.
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Re: CP_Warhammer_F2 Playtest

Post by BETTEH » Tue Mar 13, 2012 1:26 pm

This is tonight! Hope to see you there!
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Re: CP_Warhammer_F2 Playtest

Post by Plinko » Tue Mar 13, 2012 1:36 pm

What time are we starting? I will try to get in around 9VST. Looking forward to it!
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Re: CP_Warhammer_F2 Playtest

Post by Flash » Tue Mar 13, 2012 1:41 pm

I'll be late as well but hopefully y'all will still be playing. Hope it goes well!

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Re: CP_Warhammer_F2 Playtest

Post by BETTEH » Tue Mar 13, 2012 2:00 pm

Starting 8 VST and going till 11 VST. Come play the hell out of warhammer!
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Re: CP_Warhammer_F2 Playtest

Post by Soup Nazi » Tue Mar 13, 2012 2:17 pm

I'll be there
=USV= [BB] [IV] [WARPATH] [USAHB] :TIME: :TOOL:

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Re: CP_Warhammer_F2 Playtest

Post by KILAAK LACKEE » Tue Mar 13, 2012 2:25 pm

IZ KILAAKS WELLCUM PROMIZ KNOW FOONEE STUFZ

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Re: CP_Warhammer_F2 Playtest

Post by Oni » Tue Mar 13, 2012 2:51 pm

I might be able to make it, I'll try my best.
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Re: CP_Warhammer_F2 Playtest

Post by YoullNeverWalkAlone » Tue Mar 13, 2012 2:56 pm

Can we link to the map download in this thread as well as the other? I can't remember where it was and would like to join in tonight.
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Re: CP_Warhammer_F2 Playtest

Post by Flash » Tue Mar 13, 2012 3:06 pm

You'llNeverWalkAlone wrote:Can we link to the map download in this thread as well as the other? I can't remember where it was and would like to join in tonight.
Here ya go: http://fastdl.thevilluns.org/tf2/maps/c ... f2.bsp.bz2

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Re: CP_Warhammer_F2 Playtest

Post by Plinko » Tue Mar 13, 2012 3:24 pm

You'llNeverWalkAlone wrote:Can we link to the map download in this thread as well as the other? I can't remember where it was and would like to join in tonight.
The server also runs fast d/l so if you join you can usually download and be playing in just a minute or two if you forget to download in advance!
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Re: CP_Warhammer_F2 Playtest

Post by Soup Nazi » Tue Mar 13, 2012 5:05 pm

KILAAK LACKEE wrote:IZ KILAAKS WELLCUM PROMIZ KNOW FOONEE STUFZ
Can we get some kind of protective barrier or firewall installed against Kilaak attacks?
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Re: CP_Warhammer_F2 Playtest

Post by CoyoteCreed » Tue Mar 13, 2012 5:13 pm

[quote="Soup Nazi"][quote="KILAAK LACKEE"]IZ KILAAKS WELLCUM PROMIZ KNOW FOONEE STUFZ[/quote]

Can we get some kind of protective barrier or firewall installed against Kilaak attacks?[/quote]

You mean like a spell checker?

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Re: CP_Warhammer_F2 Playtest

Post by Mad-Hammer » Tue Mar 13, 2012 9:16 pm

Thanks to everyone who turned out for the playtest this evening, I hope you liked the changes. Special Thanks to Stevo for taking the time to set up the server. :D
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Re: CP_Warhammer_F2 Playtest

Post by Soup Nazi » Tue Mar 13, 2012 9:29 pm

Mad-Hammer wrote:Thanks to everyone who turned out for the playtest this evening, I hope you liked the changes. Special Thanks to Stevo for taking the time to set up the server. :D
I took the time before start to test surfaces for ledges - all the usual suspects have been successfully fixed. I did find a few new ones in the setup area, but that should be no problem. If you decide to alter the map tho, suspect areas are in my screenshots.

I love the addition! Balances things out 10 times better!
=USV= [BB] [IV] [WARPATH] [USAHB] :TIME: :TOOL:

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