Sniper Warz IV

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MasterChef
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Post by MasterChef » Sun Jul 12, 2009 5:56 pm

Well I had a good time. I look forward to next week.
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Re: Sniper Warz IV

Post by TTHREAZ » Sun Jul 12, 2009 6:32 pm

Guardian must hate me for Badlands. :lol:

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Re: Sniper Warz IV

Post by KRG » Sun Jul 12, 2009 6:33 pm

That was fun to watch folks! :lol:

Team 1

Cpt.Winky
TheCarpe
TTHREAZ
machinegunkelly
Vassilli
- Stevo (spy)

Team 2

MasterChef
Thome Yorke Obliterator
wirtzenator
Mr Blah
Raven
- Guardian (spy)

--------------------------------------------------------
Results:

Match 1: cp_gravelpit
Team 1: +25 = 25 Points
Team 2: +0 = 0 Points

Match 2: cp_badlands
Team 1: +50 = 50 Points
Team 2: +50 = 50 Points

Match 3: pl_pipeline (this one was awesome!)
Team 1: +75 = 75 Points
Team 2: +50 = 50 Points

Totals

Team 1: 150
Team 2: 100

Spy Backstabs

Team 1 (Stevo): 23x5 = -115 From Team 2 Score
Team 2 (Guardian): 9x5 = -45 From Team 1 Score

Grand Totals

Team 1: 150-45 = 105
Team 2: 100-115 = -15


Team 1 WINS the team combat portion of Sniper Warz IV!


IN THE FINALS NEXT SUNDAY!

Cpt.Winky
TheCarpe
TTHREAZ
machinegunkelly
Vassilli
MasterChef
Thom Yorke Obliterator
wirtzenator
Mr Blah
Raven


Thanks to all for coming out for week 1! Thanks to Stevo and TYO for subbing and Shadyimg for the extra help counting backstabs! :lol: See you all next Sunday for skeet!
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Re: Sniper Warz IV

Post by ShadyIMG » Sun Jul 12, 2009 6:51 pm

Hey. It wasn't a problem. Had the spare time. ^^ Glad I could help. =)

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Re: Sniper Warz IV

Post by TTHREAZ » Sun Jul 12, 2009 6:58 pm

Wow, Stevo was huge.

We should use bows only in the skeet. Now THAT would be a challenge.

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Post by Buzzy Beetle » Sun Jul 12, 2009 7:02 pm

Sorry I missed it (muttergrumble stupid work...), I really wanted to be an obvious very sneaky spy, but good to see that my replacement was likely better than I would be on a good day =D.
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Re: Sniper Warz IV

Post by KRG » Mon Jul 13, 2009 7:05 am

[quote="TTHREAZ";p="183438"]We should use bows only in the skeet. Now THAT would be a challenge.[/quote]

That was the original plan, to have 1 round with rifle and 1 round with bow. Unfortunately, the skeet plugin will not allow the unlockables. :( Hopefully in the future that can be worked out.
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Re: Sniper Warz IV

Post by Guardian » Mon Jul 13, 2009 9:31 am

[quote="TTHREAZ";p="183431"]Guardian must hate me for Badlands. :lol:[/quote]

It was like all 5 of your were spraying SMGs NON-STOP trying to find me. Should have maybe used the Dead Ringer like stevo.

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Post by MrBlah » Mon Jul 13, 2009 10:25 am

[quote="Guardian";p="183478"]
[quote="TTHREAZ";p="183431"]Guardian must hate me for Badlands. :lol:[/quote]

It was like all 5 of your were spraying SMGs NON-STOP trying to find me. Should have maybe used the Dead Ringer like stevo.
[/quote]

yeah, that really served him well.
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Re: Sniper Warz IV

Post by TheCarpe » Mon Jul 13, 2009 10:27 am

[quote="Guardian";p="183478"][quote="TTHREAZ";p="183431"]Guardian must hate me for Badlands. :lol:[/quote]

It was like all 5 of your were spraying SMGs NON-STOP trying to find me. Should have maybe used the Dead Ringer like stevo.[/quote]

I know I Jarate'd you quite a few times too :D
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Post by Guardian » Mon Jul 13, 2009 10:49 am

I also didn't know jarate extends melee weapons by 100 feet!

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Post by MasterChef » Mon Jul 13, 2009 11:25 am

I think Stevo did a good job of just keeping us paranoid too. I found myself a few times chasing after him instead of worrying about capping points.
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Post by ShadyIMG » Mon Jul 13, 2009 6:47 pm

[quote="Guardian";p="183489"]I also didn't know jarate extends melee weapons by 100 feet![/quote]

I noticed the same thing with fire and axtinguishers the other day.

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