Mortar class for TV2
- Dog
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Mortar class for TV2
I installed a mortar plugin for DoD. It's part of the original DoD but they never released it. This plugin allows players to become a mortar user. For the meantime, a limit of 10 mortars per team has been set until we get used to it, then it'll be set to 2 or 3...
You will need to bind some keys.
After selecting your team, type class_mortar in the console.
Bind three keys:
bind "[" "mortar_up"
bind "]" "mortar_down"
bind "x" "mortar_deploy"
or whatever keys you want.
When you respawn, you'll have a mortar.
Go prone.
Press the mortar_deploy key and mortar will deploy.
Point up in the air, press mouse1 and have fun.
The mortar_up and mortar_down keys increase or decrease the power of the mortar.
Enjoy!
You will need to bind some keys.
After selecting your team, type class_mortar in the console.
Bind three keys:
bind "[" "mortar_up"
bind "]" "mortar_down"
bind "x" "mortar_deploy"
or whatever keys you want.
When you respawn, you'll have a mortar.
Go prone.
Press the mortar_deploy key and mortar will deploy.
Point up in the air, press mouse1 and have fun.
The mortar_up and mortar_down keys increase or decrease the power of the mortar.
Enjoy!
- Willie Busserhimen
- Villun
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- l3eeron
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Re: Mortar class for TV2
Whoa whoa, you can't add a class!!! That's like adding an eleventh commandment! lol jk
Sounds fun Dog, can't wait to try it. What's next? A flak 88 operator?
Sounds fun Dog, can't wait to try it. What's next? A flak 88 operator?
- Dog
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Gimme feedback on this one.
I played it for a couple of hours this afternoon and quickly got tired with it. The damage and explosions are great but I think this class might only be any good on bigger maps...
On DB Cooper's request I changed the number of rounds to 10 (from 30) because of mortar spam (!) On the smaller maps it got harder to get out of spawn.
On the other hand DB Cooper got really good with it
and figured out how to cause the most damage!
So let me know if it's worth keeping...
I played it for a couple of hours this afternoon and quickly got tired with it. The damage and explosions are great but I think this class might only be any good on bigger maps...
On DB Cooper's request I changed the number of rounds to 10 (from 30) because of mortar spam (!) On the smaller maps it got harder to get out of spawn.
On the other hand DB Cooper got really good with it

So let me know if it's worth keeping...
- X.O.Skeleton
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Re: Mortar class for TV2
it was fun took a bit to get use two with the elevation but i had a blast and you are right on small maps it was real hard to get away from spawn without getting killed
- FUSE
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Re: Mortar class for TV2
the mortar wasn't bad, unless u get bombarded with it every round. Frosty had a suggestion that it should had a one person limit per team. And I think Dog's right, it should really only be used on bigger maps. Kalt, Sturm, Saints I think would be good maps.
Re: Mortar class for TV2
Ah I see
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