New custom map - PL_Cranetop

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Infusions
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Post by Infusions » Tue Sep 23, 2008 1:29 pm

[quote="Reipin";p="121751"]
I saw this was uploaded, has anyone played it and is it any good?
[/quote]

It's uploaded? Was it just uploaded? Cause I haven't seen it on the voting list or anything. :0
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Re: New custom map - PL_Cranetop

Post by Reipin » Tue Sep 23, 2008 7:25 pm

Don't think it is in the rotation but gold supporters can open a vote for it or switch to it when they are the only ones on the server.
[img]http://i56.photobucket.com/albums/g190/johnnyalpha/tvctf208.png[/img]
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Re: New custom map - PL_Cranetop

Post by Torven » Tue Sep 23, 2008 7:37 pm

Well, seeing as how the server is empty right now, why don't we give it a test run.
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Re: New custom map - PL_Cranetop

Post by Torven » Tue Sep 23, 2008 7:50 pm

Can't find it on the vote list.
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Re: New custom map - PL_Cranetop

Post by Reipin » Wed Sep 24, 2008 7:36 pm

should be able to manually call it in..

@votemap PL_cranetop_b3
[img]http://i56.photobucket.com/albums/g190/johnnyalpha/tvctf208.png[/img]
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Post by Infusions » Wed Sep 24, 2008 10:02 pm

It's a very good map, however, I find it very difficult for Red to defend. It's like, ambush city for Blu. We had level three sentries and Pyros were able to come in from small corner exits and circle the sentries and get them.

MAYBE THE TEAMS COULD HAVE BEEN UNBALANCED I DON'T KNOW.
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Re: New custom map - PL_Cranetop

Post by Guardian » Sun Oct 05, 2008 11:08 pm

I noticed there are quite a few sentry spots for offensive and defensive engineers. Also there are better and better sentry spots the futher you move up the map which I find is nice for blue. I played as engy for both red and blue and got quite a few kills.

Also Hi everyone can you figure out who I am :D?

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Re: New custom map - PL_Cranetop

Post by Stevo » Mon Oct 06, 2008 11:00 am

[quote="Guardian";p="124720"]Also Hi everyone can you figure out who I am :D?[/quote]
I'm guessing Guardian... :P

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Re: New custom map - PL_Cranetop

Post by Guardian » Mon Oct 06, 2008 11:39 am

[quote="Stevo";p="124784"][quote="Guardian";p="124720"]Also Hi everyone can you figure out who I am :D?[/quote]
I'm guessing Guardian... :P[/quote]

no way how'd you guess.

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Re: New custom map - PL_Cranetop

Post by Guardian » Thu Oct 16, 2008 1:22 pm

...so why isn't this map on the custom server yet....

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Re: New custom map - PL_Cranetop

Post by Reipin » Thu Oct 16, 2008 1:44 pm

New maps will be uploaded when the people who can do it have time. The map itself is on the customs server, just not in rotation.
[img]http://i56.photobucket.com/albums/g190/johnnyalpha/tvctf208.png[/img]
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Post by Shifty » Fri Oct 17, 2008 3:01 am

We gave this a run through yesterday. I give this map a morbid one and a half thumbs up. The battle atop the crane is super fun. So many possible scenarios for scouts, soldiers, and demos (anyone who has vertical jumping ability) on this map. Just wish the map focused more on it, and scrapped the long and tedious rest. Then theres a second half of the map which is another 4 cap points long. Yawn.
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Post by Cpt._Keyes » Fri Oct 17, 2008 3:35 am

I mmust concur with shifty...with the NAME of the map being cranetop...i expected the main focus to be the crain cap point...but then it got down...and the cart chugged a long 7 points to the end of the map i will however give it a 1 thumb up and a second thumb...45 degrees up
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Re: New custom map - PL_Cranetop

Post by Toba » Fri Oct 17, 2008 8:01 am

I finally played this last night. There were only 8 of us in it, but I really enjoyed the map. The sewers underneath creating like a 20 ft run to each spawn is different, and ads some different aspects ot the game. Sadly, in the 20 min I played it, no one got the 2nd round lol. So, I guess my opinion is only half formed.
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