Update

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Dog
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Update

Post by Dog » Fri Mar 07, 2008 12:55 am

- Removed sv_alltalk from the list of convars that affect custom server
tags
- Fixed Demoman grenades not hurting the shooter if fired at point blank
range against a target
- Fixed critical modifier for explosive weapons (rockets, pipe bombs)
increasing critical chance more than intended
- Fixed Sudden Death "seconds have passed" string not including the
amount of seconds that have passed
- Fixed Internet and Custom tabs in the Server Browser not correctly
displaying the server information for servers when going back and forth
between the two tabs
- Updated the URL used for the "Click for more info on custom servers"
link on the Custom tab
- Fixed a crash for a sound channel getting created without wavedata
- Fixed Setup timer not showing the correct percentage in the circular
progress bar
- Fixed being able to enter a "spectate" command in the client console
to join team Spectator when mp_allowspectators is set to 0
- Fixed SourceTV servers not being displayed in the Spectate tab for
servers with custom server tags
- Fixed servers with maxplayers <= 24 that are running SourceTV having
the "increased_maxplayers" tag added for their server
- Added mp_tournament_restart command to be used with Tournament Mode
(mp_tournament). This can be used at any time to return to the "Waiting
for Teams" state
- When a tournament match ends it now returns to the "Waiting for Teams"
state
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Post by Tarrock » Fri Mar 07, 2008 12:57 am

nother demo and soldier nerf
[img]http://i509.photobucket.com/albums/s335/TopHatDesign/demoteam3Tarrock.png[/img]

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Post by Dog » Fri Mar 07, 2008 1:00 am

Yup.
I guess this is all part of the balancing.
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mr_s
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Post by mr_s » Fri Mar 07, 2008 1:27 am

GOOD! those classes definatel;y need more crits than the rest!

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Post by Nanite » Fri Mar 07, 2008 7:24 am

[quote="mr_s";p="77654"]GOOD! those classes definatel;y need more crits than the rest![/quote]

They decreased the crit chance not increased it.
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Re: Update

Post by Tickles » Fri Mar 07, 2008 7:31 am

I got all excited thinking it was the new medic achievements and the new map. :cry:

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Re: Update

Post by MasterChef » Fri Mar 07, 2008 7:55 am

- Fixed Demoman grenades not hurting the shooter if fired at point blank
range against a target
I love charging demos and soldiers with my machete and making them blow themselves up.
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Post by HappyWino » Fri Mar 07, 2008 9:30 am

[quote="Tarrock";p="77649"]nother demo and soldier nerf[/quote]

I guess I read that kinda differently...

I remember the night after the last update several people asking whether the server had special settings to increase crits because they couldn't believe what a crit-fest it was that night. I think they increased the crit chance slightly when they nerfed the magazines but upped it a little more than they intended. To me, this sounds like they tweaked it to where they meant it to be, increased over what it was before the nerf but less than it was immediately after it.

But then, thats just me, and I can barely read what I just wrote so my interpretation of what somebody else just wrote is highly suspect :)

Cheers

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Post by Buzzy Beetle » Fri Mar 07, 2008 9:38 am

[quote="StrontiumDog";p="77648"]
- Fixed critical modifier for explosive weapons (rockets, pipe bombs)
increasing critical chance more than intended[/quote]

I thought I was critting a little more than I'm used to...

Good thing they fixed it before MORE people start complaining "oooh! there's so many crit rockets!" etc etc.
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Post by DeafOfficeWorker » Fri Mar 07, 2008 9:59 am

[quote="Tarrock";p="77649"]nother demo and soldier nerf[/quote]

:tired:
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Post by Shifty » Fri Mar 07, 2008 2:04 pm

I don't think its a nerf, I think they just fixed a bug that they created with the last nerfing.

And it's probably a good thing, because I do seem to remember an extraordinary amount of crits being fired yesterday (or just before this patch). I fired 3/4 shots as crit (from the soldier) several times yesterday.
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Post by Lanferd » Fri Mar 07, 2008 2:51 pm

Yeah i noticed that too... alot of soldier crits.
[img]http://i241.photobucket.com/albums/ff255/jsquared90/HKLanferd.jpg[/img]
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Post by spm97 » Fri Mar 07, 2008 2:57 pm

I lot I was imagining things with all the crits!

I'm glad they fixed it!

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Re: Update

Post by Barrel Bomber » Fri Mar 07, 2008 3:04 pm

wats w/ all teh updates right now
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Post by YevGenie » Fri Mar 07, 2008 3:36 pm

you know how they coulda avoided all the crits? leaving the demo's and sollys alone! *sob*

*LEAVE DEMO ALONE....THE NAME OF THEIR SONG IS GIMME MORE, CAUSE THATS ALL YOU WANT, MORE MORE MORE!*

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