Well the game I played had Blu pushing hard to get to the last point. The 4th was tough, that spiraly thing is tough to traverse safely, so that's gonna be the main job of Soldiers and Demomen to do their big jumps onto it...and it faces a SNIPER NEST.
Once we capped that one, it took us a while to cap the last point. None of us had any earthly idea what we were doing, we had no Medic, so there were no ubers, everyone was using classes unfit for the point, people were rushing into danger because they didn't KNOW it was dangerous
It was bedlam. Hopefully, once that new map smell wears off and we learn it in and out like the other stock maps, it'll be some crazy fun.
Now...Valve...about that Goldrush
