August TV7 Map Rotation?

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DDYzErO
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August TV7 Map Rotation?

Post by DDYzErO » Fri Jul 19, 2013 7:34 pm

Current cycle:
cp_dustbowl
cp_foundry
pl_upward
cp_fastlane
pl_badwater
cp_gorge
pl_thundermountain
cp_badlands
pl_goldrush
cp_gullywash_final
pl_frontier_final
cp_freight_final1
ctf_doublecross

If so then my vote is

Add: cp_process

Drop: cp_fastlane
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Re: Aug: Map Rotation?

Post by Gizanked » Fri Jul 19, 2013 7:44 pm

Don't forget to mention a ctf replacement as well or to keep double cross

Here is prang's from the other thread.
prang wrote:August choices.

Remove: Fastlane
Add: Process
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Re: Aug: Map Rotation?

Post by Zork Nemesis » Fri Jul 19, 2013 9:35 pm

I'll vote to add CP_Process

Remove CP_Gullywash

And swap in CTF_Sawmill; that map needs more lovin'
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Re: Aug: Map Rotation?

Post by YoullNeverWalkAlone » Fri Jul 19, 2013 9:47 pm

Add Barnblitz

RemoveFreight

I miss Barnblitz in the rotation and would love to see it with stock respawn.
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Re: Aug: Map Rotation?

Post by Joel » Sat Jul 20, 2013 3:24 am

Edit: I decided to make some changes to my votes, so here they are.

Remove Double Cross.
Remove Dustbowl.
Remove Frontier.
Remove Thunder Mountain.

Add Process.
Add Sawmill (CTF).
Add Standin.
Add Steel.
Last edited by Joel on Tue Jul 23, 2013 8:45 pm, edited 1 time in total.
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Re: Aug: Map Rotation?

Post by Daryldime » Sat Jul 20, 2013 7:08 am

Process is too good so that comes in

Out? Hmmm I really dislike gorge.

As for CTF Sawmill is wonky and lulzy, so yeah Sawmill!
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Re: Aug: Map Rotation?

Post by F13ND » Sat Jul 20, 2013 7:17 am

Remove Thunder Mountain
Needs more cp_well.
Also ctf_well
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Re: Aug: Map Rotation?

Post by Sherlock » Sat Jul 20, 2013 1:47 pm

pl_thundermountain -> cp_process_final
ctf_doublecross -> ctf_sawmill
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cam
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Re: Aug: Map Rotation?

Post by cam » Sat Jul 20, 2013 3:15 pm

Sherlock wrote:pl_thundermountain -> cp_process_final
ctf_doublecross -> ctf_sawmill

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Re: Aug: Map Rotation?

Post by SchruteFarms » Sun Jul 21, 2013 1:10 am

Add: Process

Remove: Freight Final 1

For CTF:
Add: Sawmill

Remove: Doublecross
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Re: Aug: Map Rotation?

Post by black_and_blue » Sun Jul 21, 2013 11:18 am

Any possibility of adding both cp_process_final and cp_standin_final since they're both new, at least for a while?

To accommodate this, I'd remove cp_fastlane and cp_gorge. Although I don't think there would be anything wrong only removing one map and temporarily increasing the rotation size.

For CTF, I suggest ctf_well.

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Re: Aug: Map Rotation?

Post by Displeased Duck » Sun Jul 21, 2013 1:34 pm

The only map I really dislike is doublecross. Everything else I'm cool with.

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Re: Aug: Map Rotation?

Post by KayCharis » Sun Jul 21, 2013 4:36 pm

Add CP_Process
Remove CP_Gorge

And I don't really have an opinion for a capture the flag map...
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Re: Aug: Map Rotation?

Post by Kaitlin » Sun Jul 21, 2013 4:47 pm

Add: CP_Process
Remove: CP_Gorge
Add CTF: ctf_sawmill
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Re: Aug: Map Rotation?

Post by SchruteFarms » Mon Jul 22, 2013 10:50 pm

Maybe for September we can vote out 2 maps since some new maps were introduced recently!
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