Downside, Upside: A TF2 Forum Game
- Supreveio
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Downside, Upside: A TF2 Forum Game
Saw this on the Steampowered User Forums (don't ask why I was browsing that place).
Basically, each person takes the proposed negative attribute of a hypothetical weapon given by the previous poster and gives it an appropriate positive attribute. Then that person gives a downside.
For example, if someone were to give this weapon and downside:
A Rocket Launcher with -50% projectile speed
The next person would give an upside to the weapon:
+50% blast radius
Our first downside shall be:
A Spy Revolver with -66% clip size (2 shots)
Basically, each person takes the proposed negative attribute of a hypothetical weapon given by the previous poster and gives it an appropriate positive attribute. Then that person gives a downside.
For example, if someone were to give this weapon and downside:
A Rocket Launcher with -50% projectile speed
The next person would give an upside to the weapon:
+50% blast radius
Our first downside shall be:
A Spy Revolver with -66% clip size (2 shots)
"So what have you been up to, man? Haven't seen you in so long!"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"
- frostdillicus
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Re: Downside, Upside: A TF2 Forum Game
Headshots cloak you for 2 seconds.
Engineer Wrench
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Engineer Wrench
Building upgrades cost 1.5x the Metal.
- Zork Nemesis
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Re: Downside, Upside: A TF2 Forum Game
Arrows explode on impact with playersPeahats wrote:Sniper Bow
-100% increased arrow-draw speed
For a Sniper Rifle
Rifle equipped with iron sights (i.e. can't zoom, but can still look down "scope")
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
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Re: Downside, Upside: A TF2 Forum Game
Fire two shots before having to reload
Heavy Minigun
Cannot spin up with alt-fire
Heavy Minigun
Cannot spin up with alt-fire
- frostdillicus
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Re: Downside, Upside: A TF2 Forum Game
Move 50% faster while firing.
Pyro Flamethrower
Afterburn duration halved.
Pyro Flamethrower
Afterburn duration halved.
- Zork Nemesis
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Re: Downside, Upside: A TF2 Forum Game
+20% explosion radiusPeahats wrote: Soldier Rocket Launcher
-30% rocket speed
Medigun
-50% Heal rate
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
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Re: Downside, Upside: A TF2 Forum Game
Healing also applies to other teammates near you or your Medigun target
Demoman Grenade Launcher
Launched bombs take 0.5 seconds longer to detonate
Demoman Grenade Launcher
Launched bombs take 0.5 seconds longer to detonate
"So what have you been up to, man? Haven't seen you in so long!"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"
- Zork Nemesis
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Re: Downside, Upside: A TF2 Forum Game
40% more pellets per shot (14)The Domer wrote:
Scout's Scattergun
25% wider firing cone
Scout Pistol
Consumes primary weapon ammunition (if primary is not Shortstop)
This is hard to be cool and suave while being informative at the same time. Goddamn my coolness.
In my experience, common sense isn't too common.
Re: Downside, Upside: A TF2 Forum Game
25% Less SpreadZork Nemesis wrote: Scout Pistol
Consumes primary weapon ammunition (if primary is not Shortstop)
Sticky Launcher
Allows for only 5 stickies to be placed.
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Re: Downside, Upside: A TF2 Forum Game
Sticky Jumping gives a 4 second crit."Daryldime"
Sticky Launcher
Allows for only 5 stickies to be placed.
Flamethrower.
Flamethrower can't be used until you achieve a assist.
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Re: Downside, Upside: A TF2 Forum Game
M.N.I.F.T.K wrote:
Sticky Jumping gives a 4 second crit.
Flamethrower.
Flamethrower can't be used until you achieve a assist.
+50% Flame Length
Flare Gun
-33% Projectile Speed
peahats made this because he is awesome.
Any semblance of wit is accidental, imagined, or medication related.
Minecraft ID is scatzilla99
Any semblance of wit is accidental, imagined, or medication related.
Minecraft ID is scatzilla99
- Supreveio
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Re: Downside, Upside: A TF2 Forum Game
Projectile doesn't arc
Demoman Shield
Charging does not grant critical hits or mini-crits
Demoman Shield
Charging does not grant critical hits or mini-crits
"So what have you been up to, man? Haven't seen you in so long!"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"
"Ah, you know how it is. Doin' a lot of side projects, some consulting, maybe a little freelance... Those are words that people say when they haven't actually been doing anything, right?"
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