TV6 Respawn times

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Peahats
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Re: TV6 Respawn times

Post by Peahats » Sat Apr 06, 2013 2:39 pm

I'm going to echo what others have said here, and say that TV6 normally fills up quickly and stays filled up. I have yet to play TV7 with stock respawns, so I cannot say much about that.

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Re: TV6 Respawn times

Post by Buzzy Beetle » Sat Apr 06, 2013 3:36 pm

black_and_blue wrote:
Guardian wrote:Now if only I still played TF2 because everyone knows I like vanilla spawn timers.
There's only one person who can change that, Guardian.

Come back!
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Re: TV6 Respawn times

Post by Fano » Sat Apr 06, 2013 8:59 pm

Do it for the balance more than the quickplay, balanced games will tend to keep the server full, quickplay or not, IMO.
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Re: TV6 Respawn times

Post by Guardian » Sat Apr 06, 2013 11:39 pm

Buzzy Beetle wrote:
black_and_blue wrote:
Guardian wrote:Now if only I still played TF2 because everyone knows I like vanilla spawn timers.
There's only one person who can change that, Guardian.

Come back!
:D
Pretty sure he's in auzzieland right now...
Correct and unlike Flobee I can't play with a large ping in tf2...

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Re: TV6 Respawn times

Post by darklin0 » Sun Apr 07, 2013 12:48 am

Idk, the stock respawns for dustbowl make it really easy to roll if the teams are not balanced. Even more so than fast respawns.
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Re: TV6 Respawn times

Post by Crusty Juggler » Sun Apr 07, 2013 1:35 am

darklin0 wrote:Idk, the stock respawns for dustbowl make it really easy to roll if the teams are not balanced. Even more so than fast respawns.
This. Regulars on TV6 specifically play for the roll. In fact, the Ville event tonight showcased just that. There was tons of incoming (w/uber) 30 seconds after we lost first. That was a blast, but in pub play RED tends to lose those battles.

Which reminds me, thanks for re-setting the Engie limit back to 3. Really helps with getting gear up under duress when people are gunning to roll you.
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