TV2 Revival/Discussion Thread 2.0: The Re-revivaling

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Post by Plinko » Mon Jul 06, 2009 12:05 pm

Don't underestimate the holiday impact. When you're seeding with 5-6 people hoping to build to 20+, having just one or two fewer makes a big difference, especially appealing to the smaller set of TF2 players dying for custom maps. I can understand if we had troubles keeping the server full.

Let me use this excuse to say the holiday week I fell off the wagon of keeping server graphs. Since it was such an odd week I don't think there was much to learn from them anyway.

As long as I get to be PoTW twice in a row, let me put out an idea that may be too out there for us. I've played a bit of time in another very large group of servers during times the Ville is completely empty.
This server, if you play there, sends you an invite to their Steam group later. I don't necessarily think that's a good idea to lift directly, but is there something there we can work with - such as making a bigger effort to reach out to people playing in Customs with friend/a steam group invites? The Seeding group might be best to focus on those willing to do the dirty work of seeding and organizing . . .

*Stealth edit since I started before Nick posted* - We had some oddball round times this weekend, such as going 6 rounds on turbine. Not sure what happened there. . .

Also, I have have complete faith you will have zero trouble finding someone to replace me.
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Re: TV2 Revival/Discussion Thread 2.0: The Re-revivaling

Post by Nick Mame » Mon Jul 06, 2009 1:10 pm

I've never seen an hour-long post draft before! That's some impressive drafting.

I was intending to invite TV2 regulars who join with <12 players to the seeding group. However, I hate random invites and always block them when I get them. So instead I've been working on my speaking skills (making no progress) trying to make TV2 more friendly and inviting for return visits. This is also the reason why certain unmentionables need to start speaking.

Our biggest problems are that half of our regulars don't speak, a third don't notice or don't try to end a horrific stack and a fifth are so incoherent or regular-centric that they scare random players. I am a happy member of that fifth and I think most of us fit into at least one of the categories.


Also since there is a complete lack of achievement with regards to our seeders, we're thinking of giving PotW to this twig. It's a very sturdy twig; it survived the war. It also makes a nice mantle ornament if you tie a ribbon to it. And what better tool is there when you want a dog to fetch? Truly this twig is the most distinguished among us.
Interested in custom maps? Join the [url=http://steamcommunity.com/groups/tvii][u]TV2 Seeding Group[/u][/url]!

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Post by Plinko » Mon Jul 06, 2009 1:44 pm

My boss dragged me to lunch when I was about half done, thanks.

Question of the day, who makes up the 3% overlap between these categories?
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Post by itchy » Mon Jul 06, 2009 4:11 pm

[quote="Plinko";p="182460"]Question of the day, who makes up the 3% overlap between these categories?[/quote]

It's times like these that I wish the (you) tag still existed.
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Post by Jesus_Faction » Mon Jul 06, 2009 4:45 pm

I got a message from a member of the seeding group today named BEER. He was trying to get me download lolipop.exe from a russian site.

im assuming its a compromised acct.

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Post by Plinko » Mon Jul 06, 2009 4:48 pm

Yeah, Portland_BEER got hijacked today. . .
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Re: TV2 Revival/Discussion Thread 2.0: The Re-revivaling

Post by eraD » Mon Jul 06, 2009 7:54 pm

Is anyone working on getting the arena_harvest back to normal?

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Re: TV2 Revival/Discussion Thread 2.0: The Re-revivaling

Post by Jesus_Faction » Tue Jul 07, 2009 12:25 am

A buddy of mine just made a new volcano payload map. It focuses on z-axis battles.

http://forums.tf2maps.net/showthread.php?t=7869

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Post by Guardian » Wed Jul 08, 2009 10:54 am

An A/D map that I've been watching has finally has a beta 1.

cp_glacier: http://forums.tf2maps.net/showthread.php?t=6684

3 point map like gravel pit but with a "cool" twist ;)

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Post by eraD » Wed Jul 08, 2009 2:38 pm

[quote="Guardian";p="182858"]An A/D map that I've been watching has finally has a beta 1.

cp_glacier: http://forums.tf2maps.net/showthread.php?t=6684

3 point map like gravel pit but with a "cool" twist ;)[/quote]
We played that map in a PUG and it looks awsome. Beware the water!

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Post by Guardian » Wed Jul 08, 2009 2:39 pm

[quote="eraD";p="182895"]
We played that map in a PUG and it looks awesome. Beware the water! Jump into the water! THERE'S CANDY![/quote]

Fixed
Last edited by Guardian on Thu Jul 09, 2009 9:47 am, edited 1 time in total.

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Post by eraD » Wed Jul 08, 2009 2:58 pm

[quote="Guardian";p="182897"][quote="eraD";p="182895"][quote="Guardian";p="182858"]An A/D map that I've been watching has finally has a beta 1.

cp_glacier: http://forums.tf2maps.net/showthread.php?t=6684

3 point map like gravel pit but with a "cool" twist ;)[/quote]
We played that map in a PUG and it looks awesome. Beware the water! Jump into the water! THERE'S CANDY![/quote]

Fixed[/quote]
:lol: The gears in blue spawn also have "candy".

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Re: TV2 Revival/Discussion Thread 2.0: The Re-revivaling

Post by itchy » Thu Jul 09, 2009 7:34 am

[align=center]Image[/align]

Well, it's a day late, but you didn't hear that from me! This week's TV2 Player of the Week is:

[align=center]FERRET (+ TWIG)[/align]

Yes, that's right, it's a two-way tie between ferret and a twig! Very few people have gone above-and-beyond the call of duty this past week, so it was a bit of a struggle picking a PotW. BUT the Twig has put in countless hours seeding, has made dozens of posts here, and has invited hundreds of people to the Seeding Group. What's more, he's made 7 new maps all of which will be added to the rotation as of 2 minutes from now.

As for ferret, well... he found a few maps, and he managed to get them to me in a timely fashion, such that the Monday update could come out on time. *cough*

I guess that's kind of impressive...
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Post by Guardian » Sun Jul 12, 2009 1:30 am

So now that Ian released b8 of camping trip are we going to see it added to the server?

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Re: TV2 Revival/Discussion Thread 2.0: The Re-revivaling

Post by Supreveio » Sun Jul 12, 2009 3:21 pm

If Glacier is going to be uploaded to the server, the map has updated to B2.

http://www.fpsbanana.com/maps/101085
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