What Defines a "Pro" Player?
- --HaDeS--
- Villun
- Posts: 1060
- Joined: Thu Jul 01, 2010 10:45 am
- Location: New York, New York
-
Games Played
Ville Awards
-
Loading…
Re: What Defines a "Pro" Player?
B4nny has been the best demo in invite for multiple seasons now, IMO. Check out his blind detenation against coL. It should be on the eXtv channel.
New York Rangers: Offseason
New York Giants: Offseason
The Warpath Cup 2011: Hades' Babies (2nd Place)
The Ville Cup '10: Hale's Angels (3rd Place)
New York Giants: Offseason
The Warpath Cup 2011: Hades' Babies (2nd Place)
The Ville Cup '10: Hale's Angels (3rd Place)
- Cat Square
- Villun
- Posts: 535
- Joined: Wed Oct 27, 2010 4:49 pm
-
Games Played
Ville Awards
-
Loading…
Re: What Defines a "Pro" Player?
Have you seen Dr. Justice play demo?
http://www.youtube.com/watch?v=T8f2zTT1KqQ
http://www.youtube.com/watch?v=T8f2zTT1KqQ
- Larry
- Villun
- Posts: 1471
- Joined: Thu Jul 14, 2011 12:48 pm
- Location: Phoenix
-
Games Played
Ville Awards
-
Loading…
Re: What Defines a "Pro" Player?
i actually got to play a lobby with him and he spent some time in my team's Mumble channel, it was pretty cool talking to him.--HaDeS-- wrote:B4nny has been the best demo in invite for multiple seasons now, IMO. Check out his blind detenation against coL. It should be on the eXtv channel.
- Cat Square
- Villun
- Posts: 535
- Joined: Wed Oct 27, 2010 4:49 pm
-
Games Played
Ville Awards
-
Loading…
Re: What Defines a "Pro" Player?
I used to play on this 24/7 badwater pub server where b4nny (and some other crazy good invite players) would play. It's interesting how comp players conduct themselves in pubs. I remember b4nny was a big jumper, always using fast airstrafing to his advantage on the flight in, landing a few well placed nades/rockets, and then jumping out before any of us pub players had a chance to line up a shot, much less hit him (that's if we survived the onslaught, which we usually didn't).
Re: What Defines a "Pro" Player?
Alright i want to make a video that show a average game on Warpath, and see if you guys think i am a good player, the one problem is that i can't record it without the game being so laggy it is unplayable, anyway to fix that or is it just i need a better processor?
- Peahats
- Villun
- Posts: 2514
- Joined: Mon Apr 11, 2011 9:02 pm
- Location: Charlottesville, VA
-
Games Played
Ville Awards
Re: What Defines a "Pro" Player?
Are you using Fraps? I find that it will lag the game for a short while, but the framerate will even out after about 30 seconds.Kagsacar wrote:Alright i want to make a video that show a average game on Warpath, and see if you guys think i am a good player, the one problem is that i can't record it without the game being so laggy it is unplayable, anyway to fix that or is it just i need a better processor?
Re: What Defines a "Pro" Player?
no i am using the ingame movie thingy.Peahats wrote:Are you using Fraps? I find that it will lag the game for a short while, but the framerate will even out after about 30 seconds.Kagsacar wrote:Alright i want to make a video that show a average game on Warpath, and see if you guys think i am a good player, the one problem is that i can't record it without the game being so laggy it is unplayable, anyway to fix that or is it just i need a better processor?
- Peahats
- Villun
- Posts: 2514
- Joined: Mon Apr 11, 2011 9:02 pm
- Location: Charlottesville, VA
-
Games Played
Ville Awards
Re: What Defines a "Pro" Player?
replays? or demos? Either way Fraps is your best bet, though it does cost money (there are of course ways around that, but I don't know what The Ville's stance on cracking programs is. So you'll have to look that up yourself if you wish.)Kagsacar wrote:no i am using the ingame movie thingy.Peahats wrote:Are you using Fraps? I find that it will lag the game for a short while, but the framerate will even out after about 30 seconds.Kagsacar wrote:Alright i want to make a video that show a average game on Warpath, and see if you guys think i am a good player, the one problem is that i can't record it without the game being so laggy it is unplayable, anyway to fix that or is it just i need a better processor?
- Earthworm James
- Villun
- Posts: 797
- Joined: Sat Aug 15, 2009 10:57 am
-
Games Played
Ville Awards
Re: What Defines a "Pro" Player?
The Domer wrote:Is there some sort of list of the best players at each class?
- ALL:
EJ
- Larry
- Villun
- Posts: 1471
- Joined: Thu Jul 14, 2011 12:48 pm
- Location: Phoenix
-
Games Played
Ville Awards
-
Loading…
Re: What Defines a "Pro" Player?
Yeah, i'd say it's up in the air. Some players are better in somethings then others. Though, some of the Invite players are preeetty good at most.
- KajiVena
- Villun
- Posts: 272
- Joined: Thu Jan 13, 2011 9:00 pm
- Location: Harbor City, California
-
Games Played
Ville Awards
-
Loading…
Re: What Defines a "Pro" Player?
The best way to become pro is to just practice, and not main Engineer/Heavy as your only main. Side main class? Sure, go right ahead. But any of the other seven classes will allow you the room to improve.
I recommend two things: Play multiple classes and get adept at all of them.
Visit a MGE server every once in a while and get your butt handed to you by good DM (deathmatch) skills.
That is why so many people love playing Team Fortress 2 at UGC Platinum level, ESEA Invite level, ETF2L Division 1 level, etc. They can't possibly be having fun as "professional" Team Fortress 2 players who are really just your average pub players who wanted to not face the same ten sentries on Dustbowl 3 2nd anymore. It's definitely work, going online, kicking the enemies butt (or getting their own handed to them), blowing stuff up/shooting holes through others heads, chilling and playing together with a group of five-eight other friends and only getting paid if they win the finals.
Definitely work. No fun allowed after all.
I recommend two things: Play multiple classes and get adept at all of them.
Visit a MGE server every once in a while and get your butt handed to you by good DM (deathmatch) skills.
Yes, becoming pro at a game removes all fun the game has for you.crimsonshootingstar wrote:To become a "pro" player you have to throw your entire life into playing games and making them as serious a part of your life as you possibly can. If you think you are playing a game and are trying to have fun then you have already failed in that respect. The first key is to find every advantage you can by changing your settings and equipment to give you even the smallest advantages. Second you need to study every facet of the game down to the minutest detail to figure out which load outs and classes are most powerful and exactly how to exploit them. Next you need to find a specific group or team to work with and define and practice tactics, strategy and choreography for every possible scenario. The final step is to practice a massive amount until you could do this in your sleep. Congratulations you have now removed the game from the game and made it a profession. You are a pro. You are well on your way to being the next Johnathan Wendel and are disenvited from pax for all eternity.
That is why so many people love playing Team Fortress 2 at UGC Platinum level, ESEA Invite level, ETF2L Division 1 level, etc. They can't possibly be having fun as "professional" Team Fortress 2 players who are really just your average pub players who wanted to not face the same ten sentries on Dustbowl 3 2nd anymore. It's definitely work, going online, kicking the enemies butt (or getting their own handed to them), blowing stuff up/shooting holes through others heads, chilling and playing together with a group of five-eight other friends and only getting paid if they win the finals.
Definitely work. No fun allowed after all.
Re: What Defines a "Pro" Player?
if you type "record demo" in console it should lag a bit at the very beginning but after that there should be no difference at all in performance, you can then use the startmovie command to make that demo into a video that you can upload to youtube.Kagsacar wrote:Alright i want to make a video that show a average game on Warpath, and see if you guys think i am a good player, the one problem is that i can't record it without the game being so laggy it is unplayable, anyway to fix that or is it just i need a better processor?
- TheCarpe
- Server Admin
- Posts: 9717
- Joined: Sun Nov 04, 2007 11:32 pm
- Location: Inside a refrigerator in Guatemala
-
Games Played
Ville Awards
Re: What Defines a "Pro" Player?
Never try to do that during an actual game, I don't think there's a processor on the market that could handle that load (saving a full-resolution image for every frame).Kagsacar wrote:no i am using the ingame movie thingy.Peahats wrote:Are you using Fraps? I find that it will lag the game for a short while, but the framerate will even out after about 30 seconds.Kagsacar wrote:Alright i want to make a video that show a average game on Warpath, and see if you guys think i am a good player, the one problem is that i can't record it without the game being so laggy it is unplayable, anyway to fix that or is it just i need a better processor?
As others have said, record a demo, then play it back while recording. Your game will run smooth, and the recording will look identical to your gameplay.
Who is online
Users browsing this forum: No registered users and 34 guests