ctf_vikings - Semi-Piraty TF2 Goodness

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Masakari
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ctf_vikings - Semi-Piraty TF2 Goodness

Post by Masakari » Fri Aug 15, 2008 3:48 pm

I actually stumbled upon this map yesterday, and here they go releasing the final version today.

Basically, you've got two ships, and you need to get the intel from the top of the tower to the lower deck of your own ship. It's a really clever map, small enough to play with a few people yet still great fun with a full server.

http://www.fpsbanana.com/maps/62884

Besides, this map can replace steel on the rotation on customs. :D
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Post by l3eeron » Fri Aug 15, 2008 3:50 pm

This map has been floating around in various stages for a while. I think it could replace toyfort :D

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Re: ctf_vikings - Semi-Piraty TF2 Goodness

Post by Stevo » Fri Aug 15, 2008 6:00 pm

That was on one of the servers once. There were some annoying features in the map, but maybe if they removed those it would be ok...

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Post by Masakari » Fri Aug 15, 2008 6:57 pm

By the sounds of it, they fixed a lot of bugs with the map, and I had a great time playing it on a server with about eight people on it.
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Post by Zman » Fri Aug 15, 2008 7:00 pm

It used to be a CS and DOD map
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Re: ctf_vikings - Semi-Piraty TF2 Goodness

Post by Reipin » Fri Aug 15, 2008 10:45 pm

Replace Toy Fort and Happycow 8)
[img]http://i56.photobucket.com/albums/g190/johnnyalpha/tvctf208.png[/img]
[url=http://theville.hlstatsx.com/hlstats.php][img]http://theville.hlstatsx.com/hlstats.php/sig/16400_random.png[/img]
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