Kerbal Space Program
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Re: Kerbal Space Program
oh that last one made me lol a little too hard
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Re: Kerbal Space Program
Is orbital docking super-necessary for reaching other planets? I was planning to use those electric + xenon-powered engines for interplanetary travel - they don't output much power, but they run basically forever, meaning that once you're in space you can accelerate to virtually any speed if you're patient.
I had more Mun adventures today. Got a manned lander there pretty easily using what I learned from the rover landing! I even recycled my rocket design from the rover, which ended up working very well. It suffered a near-fatal structural failure while still trying to reach Kerbin orbit, but ended up making it to the Mun anyway - it just lost a stage early and thus ran out of fuel slightly earlier than anticipated, forcing the lander to go solo in reaching the landing site.
Pictures:
They are stranded, of course. Someday I may mount a rescue mission, but that will be entirely on an if-I-feel-like-it basis.
I had more Mun adventures today. Got a manned lander there pretty easily using what I learned from the rover landing! I even recycled my rocket design from the rover, which ended up working very well. It suffered a near-fatal structural failure while still trying to reach Kerbin orbit, but ended up making it to the Mun anyway - it just lost a stage early and thus ran out of fuel slightly earlier than anticipated, forcing the lander to go solo in reaching the landing site.
Pictures:
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They are stranded, of course. Someday I may mount a rescue mission, but that will be entirely on an if-I-feel-like-it basis.
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Re: Kerbal Space Program
It definitely isn't. To be honest I could have done the trip without the extra fuel, but I was trying out my docking skills and wasn't sure exactly how much fuel I needed. I jettisoned my escape burn stage with about 2/5 of the fuel left.Will T. wrote:Is orbital docking super-necessary for reaching other planets?
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Re: Kerbal Space Program
What Fiend said. I currently just finished a rocket design that can get 2 full orange tanks into orbit WITH a payload on top of it. That amount can get you to jool and back (but squirrely as heck to get it into orbit ).
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Re: Kerbal Space Program
Asparagus OPADevilishPotato wrote:What Fiend said. I currently just finished a rocket design that can get 2 full orange tanks into orbit WITH a payload on top of it. That amount can get you to jool and back (but squirrely as heck to get it into orbit ).
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Re: Kerbal Space Program
just wait till they fix the drag model! then you asparagus people will be sorry!
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Re: Kerbal Space Program
well at that point re-entry is gonna be the most annoying thing since you can't land anything that doesn't have a heat shield on the bottom of itCpt._Keyes wrote:just wait till they fix the drag model! then you asparagus people will be sorry!
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Re: Kerbal Space Program
Update 0.22 is coming! What does it add? Science.
Looks like missions will now be able to serve actual purposes beyond simply getting someplace, with research equipment being capable of gathering data from experiments which scientists on Kerbin can use to develop more ship parts. Just another step towards Career mode.
Also, you can save ship segments in addition to entire ships. Good news if you want to recycle rocket designs for multiple purposes! No more having to pop back and forth between your current vehicle-assembly project and your existing rockets to mimic their designs, or remember from the start to build off of an existing design rather than start from scratch.
Looks like missions will now be able to serve actual purposes beyond simply getting someplace, with research equipment being capable of gathering data from experiments which scientists on Kerbin can use to develop more ship parts. Just another step towards Career mode.
Also, you can save ship segments in addition to entire ships. Good news if you want to recycle rocket designs for multiple purposes! No more having to pop back and forth between your current vehicle-assembly project and your existing rockets to mimic their designs, or remember from the start to build off of an existing design rather than start from scratch.
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Re: Kerbal Space Program
This is what interests me the most about the update. The tech tree as far, as far as I could tell, just seemed to delay access to parts we already have, which will be good for the career side of things, but a bit of a pain if it's mandatory. Hopefully they'll only put it in the career mode.Will T. wrote:Also, you can save ship segments in addition to entire ships. Good news if you want to recycle rocket designs for multiple purposes! No more having to pop back and forth between your current vehicle-assembly project and your existing rockets to mimic their designs, or remember from the start to build off of an existing design rather than start from scratch.
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Re: Kerbal Space Program
This is excellent! I have a couple of nice control compartments I'd love to be able to replicate as a final stage across designs.Will T. wrote:Also, you can save ship segments in addition to entire ships. Good news if you want to recycle rocket designs for multiple purposes! No more having to pop back and forth between your current vehicle-assembly project and your existing rockets to mimic their designs, or remember from the start to build off of an existing design rather than start from scratch.
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Re: Kerbal Space Program
SCIENCE
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Re: Kerbal Space Program
Very nice, I was hoping that they were gonna do that. Kinda annoying after a while of having to rebuild launch units to saved craft.Will T. wrote:
Also, you can save ship segments in addition to entire ships. Good news if you want to recycle rocket designs for multiple purposes! No more having to pop back and forth between your current vehicle-assembly project and your existing rockets to mimic their designs, or remember from the start to build off of an existing design rather than start from scratch.
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Re: Kerbal Space Program
we arent the only ones with rocket launch hillarity!
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Re: Kerbal Space Program
What a well placed dust spot!Cpt._Keyes wrote:we arent the only ones with rocket launch hillarity!
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