Search found 176 matches

by Dr. Bob
Thu Mar 10, 2011 1:32 am
Forum: Left4DoD
Topic: Left4DoD
Replies: 982
Views: 176828

Re: Left4DoD

Didn't inhibit Logos's ability to slaughter us and take our land at all :P
by Dr. Bob
Thu Mar 10, 2011 12:07 am
Forum: Left4DoD
Topic: Lowering the ratio of Allied players to human zombie players
Replies: 17
Views: 5988

Re: Lowering the ratio of Allied players to human zombie pla

I usually play IV, which has FF. And when you consider a map like argentan, the 2nd flag? Even with 6 humans determined to kill the emos that are rushing out of the doorway, it gets impossible. On a full night when you have an anarchist, two emos, and an infected one, it's impossible to cap. Typica...
by Dr. Bob
Thu Mar 10, 2011 12:02 am
Forum: Left4DoD
Topic: Left4dod - survival
Replies: 73
Views: 17293

Re: Left4dod - survival

It's hard, but its the one map I really have fun getting slaughtered on :lol:

Appreciate it Dog :) I wouldnt mind it in the rotation either, but as is, I appreciate you keeping it available
by Dr. Bob
Wed Mar 09, 2011 11:59 pm
Forum: Left4DoD
Topic: Lowering the ratio of Allied players to human zombie players
Replies: 17
Views: 5988

Re: Lowering the ratio of Allied players to human zombie pla

P. E. Logos wrote:Personally, I'd be fine with it if the emo class was limited back down to 1. In my opinion, all the other zombie classes require a certain amount of skill... As for the emo class...
and agreed :)
by Dr. Bob
Wed Mar 09, 2011 11:57 pm
Forum: Left4DoD
Topic: Lowering the ratio of Allied players to human zombie players
Replies: 17
Views: 5988

Re: Lowering the ratio of Allied players to human zombie pla

I usually play IV, which has FF. And when you consider a map like argentan, the 2nd flag? Even with 6 humans determined to kill the emos that are rushing out of the doorway, it gets impossible. On a full night when you have an anarchist, two emos, and an infected one, it's impossible to cap. Typical...
by Dr. Bob
Wed Mar 09, 2011 11:45 pm
Forum: Left4DoD
Topic: Left4DoD
Replies: 982
Views: 176828

Re: Left4DoD

Sounds like an amazing idea. I'm sure it'll be interesting to see how some people alter their strategy. It also sounds like it'll really up the pace of the game and encourage people to strategize rather than camp. I appreciate it :) I hope the fine-tuning goes smoothly
by Dr. Bob
Tue Mar 08, 2011 6:28 pm
Forum: Left4DoD
Topic: Steam group ammo&health drops
Replies: 39
Views: 10879

Re: Steam group ammo&health drops

Similar problem. Tuesday they were working fine. Today, they worked on Kalt, and stopped for avalanche, flash, and anzio.
by Dr. Bob
Tue Mar 08, 2011 1:06 am
Forum: Left4DoD
Topic: Left4DoD
Replies: 982
Views: 176828

Re: Left4DoD

Awesome fix for the spawn campers :) thanks Dog

and those weapons sound fun :D
by Dr. Bob
Mon Mar 07, 2011 7:54 pm
Forum: Left4DoD
Topic: Lowering the ratio of Allied players to human zombie players
Replies: 17
Views: 5988

Re: Lowering the ratio of Allied players to human zombie pla

I think the ratio's fine as is. If you have a full server and they're determined to stop you from capping, rather than camp and get kills, its already impossible. you can have emo after emo blow you to bits when there are two of them. And as Logos continues to prove, one effective zombie player and ...
by Dr. Bob
Mon Mar 07, 2011 7:07 pm
Forum: Left4DoD
Topic: Left4dod - survival
Replies: 73
Views: 17293

Re: Left4dod - survival

I'm getting use to just hammering on my use key as fast as I can. Usually die byt he time I get it off, if I do XD
by Dr. Bob
Mon Mar 07, 2011 7:06 pm
Forum: Left4DoD
Topic: special zombies
Replies: 3
Views: 2328

Re: special zombies

we were just dealing with this a moment ago, not calling anyone out. Few players are really good at nading them, but on maps like argentan, you're going to be swarmed before you're close enough. Hope the solution comes easily Dog
by Dr. Bob
Mon Mar 07, 2011 6:41 pm
Forum: Left4DoD
Topic: Left4DoD
Replies: 982
Views: 176828

Re: Left4DoD

The crawlers....I loved those guys. But they kept falling through the map on Anzio. No idea why. People would get killed from crawlers under the ground :D I enjoyed them to. That's unfortunate. Infected ones do that too sometimes. Can't figure why Question and a bug: Bug: The do not forgive teamkil...
by Dr. Bob
Mon Mar 07, 2011 12:29 pm
Forum: Left4DoD
Topic: UNG: What is it and what does it's acronym mean?
Replies: 49
Views: 11457

Re: UNG: What is it and what does it's acronym mean?

v.o.c wrote:undead new german
I like the German angle. completely overlooked it :)
nice one
by Dr. Bob
Mon Mar 07, 2011 12:32 am
Forum: Left4DoD
Topic: Left4DoD
Replies: 982
Views: 176828

Re: Left4DoD

Oh! I always mean to ask you;
are we ever going to see the HL zombies again? the crawlers?
or were they just far too problematic?
by Dr. Bob
Mon Mar 07, 2011 12:17 am
Forum: Left4DoD
Topic: UNG: What is it and what does it's acronym mean?
Replies: 49
Views: 11457

Re: UNG: What is it and what does it's acronym mean?

er... Utterly 'Nnoying Geezer?