TV5

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TV5

Post by Dog » Wed Sep 14, 2011 6:26 am

TV5 has been updated to MC1.8
The map has NOT been reset
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Re: TV5

Post by MateoTheBold! » Wed Sep 14, 2011 6:35 am

Thank you Dog!
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Re: TV5

Post by Last of The Finest » Wed Sep 14, 2011 6:57 am

Thanks Dog.
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Re: TV5

Post by frostdillicus » Wed Sep 14, 2011 7:59 am

Aww. Thanks Dog. I was hoping for a full map reset though.
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Re: TV5

Post by KRG » Wed Sep 14, 2011 8:23 am

Not much need for a reset, TV5 is largely untouched, just explore a little and you'll generate new land. :)

Endermen are going to make a lot of builders very angry, they are basically griefers. Within the span of 5 minutes, Enderman randomly removed pieces of buildings around me. They remove pieces of trees, buildings, anything they can get their hands on. This is whether or not they see you. :tut:
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Re: TV5

Post by Last of The Finest » Wed Sep 14, 2011 8:42 am

KRG wrote:Not much need for a reset, TV5 is largely untouched, just explore a little and you'll generate new land. :)

Endermen are going to make a lot of builders very angry, they are basically griefers. Within the span of 5 minutes, Enderman randomly removed pieces of buildings around me. They remove pieces of trees, buildings, anything they can get their hands on. This is whether or not they see you. :tut:

If they touched my bridge, I don't care how long it takes, I'm going to go Inigo Montoya on their butts.

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Re: TV5

Post by Boss Llama » Wed Sep 14, 2011 9:13 am

It seems the one weakness of Endermen is water - they appear to take damage from it. I know I'm going to be building 3+ deep water moats around pretty much everything from now on, unless and until I hear otherwise.
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Re: TV5

Post by frostdillicus » Wed Sep 14, 2011 9:56 am

KRG wrote:Not much need for a reset, TV5 is largely untouched, just explore a little and you'll generate new land. :)
Perhaps, but the new terrain wasn't what was going to draw me back to the server. It was going to be the community effort to rebuild spawn. Now, not so interested.
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Re: TV5

Post by KRG » Wed Sep 14, 2011 10:04 am

Sorry to hear frost, hope you come visit us! :)


Wiki says Endermen are rare but so far, they seem as common as creepers. :lol: This morning, I had 2 spawn within 20 blocks of me at the same time and beyond 60 blocks, a few of them spawned removing pieces of my outter wall. I'd say at one point, I was surrounded by as many as 5-6 Endermen at once. Not what I would call "rare".
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Re: TV5

Post by Flash » Wed Sep 14, 2011 11:48 am

Thanks Dog!

We're going to need to do some repair work in town. It appears that every single chest in the game has been turned sideways. Opening and closing them fixes any lighting issues, but I think we're gonna have to tear them down and re-place to fix the positions.
frostdillicus wrote:Perhaps, but the new terrain wasn't what was going to draw me back to the server. It was going to be the community effort to rebuild spawn. Now, not so interested.
We could still use your help finishing the rail system you started!

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Re: TV5

Post by KRG » Wed Sep 14, 2011 11:56 am

Ugh, I noticed that too Flash. And we have a crap ton of chests. I don't even want to look at cobble storage. :lol:

While it turns them sideways visually, it still considers them straight. . .you can't place blocks next to where the chests were originally set. Tis a pain and yeah each one will have to be manually corrected.
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Re: TV5

Post by Flash » Wed Sep 14, 2011 12:27 pm

I'm already working on the farmer's market. I'm re-organizing to make room for the new foods and since old food is now stackable. Cooking pork is soooo easy now!

I will need some help building a melon farm next to the wheat farm, I have no idea what the optimal arrangement of melon farm land will be.

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Re: TV5

Post by KRG » Wed Sep 14, 2011 12:56 pm

For frost and others wanting to seek out the new stuffs;

Since TV5 is so scarcely populated, we opted to keep everything in it's current state and create a few nether jump gates to new, distant areas. I am currently creating that structure though it's very slow going. Once this is complete, we can then travel far distances and create new towns in all directions. Orginal spawn will remain the same and still serve as a jumping off point for newcomers.

I will work on getting the nether gates up and focus on the structure after the fact, to speed things up. So if you are interested in creating a new welcome center or town, we could use one in each direction! TV5 North, TV5 South etc. . .
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Re: TV5

Post by MateoTheBold! » Wed Sep 14, 2011 1:10 pm

Flash wrote:I'm already working on the farmer's market. I'm re-organizing to make room for the new foods and since old food is now stackable. Cooking pork is soooo easy now!

I will need some help building a melon farm next to the wheat farm, I have no idea what the optimal arrangement of melon farm land will be.
I'll be your huckleberry. I might have an automated farm idea for it as well.
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Re: TV5

Post by TheCarpe » Wed Sep 14, 2011 1:15 pm

A combination of fixes has, I think, finally stabilized my Minecraft. So I might just be on later.
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