New Maps for Wednesday Night

For discussions on the organization of the custom maps server TV2

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Masakari
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New Maps for Wednesday Night

Post by Masakari » Mon Sep 14, 2009 10:01 am

Just want to throw some ideas out here for what maps we want to give a shot on Wednesday.

Flobee suggested

PL_Deadwood - http://www.fpsbanana.com/maps/110045

A single stage payload map, with 5 points. Seems pretty decent. Maybe we could try this for a bit instead of PL_Outback?

CP_Sawblades - http://www.fpsbanana.com/maps/109652

A nice looking 5CP map. Could replace the almost universally unpopular CP_Indulge.

PL_Pharoah - http://forums.tf2maps.net/showthread.php?t=9198

Egyptian payload. Yes it's another payload map, but it's at least something *visually* different.

CP_Saints - http://www.fpsbanana.com/maps/109863

5CP map in an alpine theme. Don't know what else I can say about this map...not a lot of de.scription was given.

Anyone else seen any interesting maps recently that we can give a shot?
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Post by Stevo » Mon Sep 14, 2009 3:20 pm

Those look good. I'm going to throw some KotH maps on 10 in case we want to check those out for TV14 or something.

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Post by Masakari » Mon Sep 14, 2009 3:43 pm

Why don't we have a public KOTH custom fun night on Thursday? Not passworded, just a night where we all join that server and try out some of the custom KOTH maps?
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Re: New Maps for Wednesday Night

Post by Stevo » Mon Sep 14, 2009 5:24 pm

Added to TV10:
cp_gullywash_final
cp_saints_b3
cp_sawblades_b4
koth_aurora_rc2
koth_garbage_day
koth_harvest
koth_lighthouse_rc5
koth_loader_v2
koth_moonshine
koth_oilfield
koth_waste
pl_deadwood
pl_pharaoh_b8

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Post by John Doe » Tue Sep 15, 2009 8:18 am

Lets announce it too then eh?

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Post by Masakari » Tue Sep 15, 2009 10:12 am

[quote="John Doe";p="194742"]
Lets announce it too then eh?
[/quote]Both nights are announced now.
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Post by Stevo » Sun Sep 20, 2009 2:09 pm

So it doesn't look like any of these stood out judging by lack of feedback. Saints with faster respawns looks promising, Sawblades was pretty dull and the two payloads weren't great. What do you think?

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Post by John Doe » Mon Sep 21, 2009 12:07 pm

Hmmm, I dont think I got to see the maps last Wednesday so I cant comment. I dont feel Zig is that great of a PL map, the crystal portions are very laggy IMHO.

Also, I wasnt fond of any of the KOTH maps on Thursday....mind you I think I am not fond of the KOTH concept in general..... Its pretty much the same as a battle for the middle point on a CP map, except with nobody moving forward.....


JD

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