Little Tired...

A forum dedicated to Team Fortress 2
mr_s
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Post by mr_s » Sun Sep 14, 2008 7:39 pm

[quote="ArtesMagae";p="118059"]
"Its not whether you win or lose, but how you play the game."


[/quote]


well said

:clap:

but if you 1 of the 3 that are doing the actual objectives of the game, and the team doesnt help, it gets a little to frustrating.


[quote="TTHREAZ";p="118077"]
True, Nick. In my example, it's not necessarily that the team I joined was down 0-4. it was the fact that the other team proceeded to pound us into the dirt for 6 straight rounds.
[/quote]

Too true mate.
I can feel your frustration all the way here sometimes

[quote="TTHREAZ";p="118132"]
[quote="Super Steveio";p="118090"]Isn't the game supposed to end after 5 rounds?[/quote]

It does. The problem is, the same group of top players scramble to be on the same team again and the process repeats itself.
[/quote]

ROFL!

If warpath is at a stalemate, it produces one of the best games i have ever played.

I remember when yahoo was on a 400 points role.

Figure tey were playing for 2 hours+ one game....

NOW THAT IS INTENSE!

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Post by BETTEH » Sun Sep 14, 2008 7:43 pm

Always hit random then medic anyway, and hope like hell Zombors on my team.

It's been better this past week i'll say as well.

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Post by Zman » Sun Sep 14, 2008 8:15 pm

[quote="omgshovelyouinthebutt?";p="120018"]Always hit random then medic anyway, and hope like hell Zombors on my team.

It's been better this past week i'll say as well.[/quote]

I do to :D

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Post by X.O.Skeleton » Mon Sep 15, 2008 9:35 am

The best games are even games that can go anyway.
Thats why we have such good sports among our villuns that change to even the game.
But remember, before you change to even the numbers in teams think if the skill is even amongst the teams.
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Crafted by Betteh

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Post by Cpt. Winky » Mon Sep 15, 2008 7:56 pm

I am greedy and want the 1 of 2 sniper spots on warpath, so i mash random and 8 to get sniper. :) i do loves me some warpath sniping
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:icon_heart: RIP TW 1954 - 2008

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Post by Thorn » Tue Sep 16, 2008 2:07 am

what annoys me more about warpath than stacked teams (which I have witnessed on multiple occasions) is my team's lack of motivation to be aggressive when we are pushed to the last point.

What usually happens is we have 2 snipers and 2 engineers content to rack up kills. And since they are doing it eveyone else does too, and I am left suiciding into the enemy defenses, over, and over, and over again... I suppose I could build myself a sentry, or stack sticky bombs at the final cap point for all eternity...
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Post by shimmybot » Tue Sep 16, 2008 12:03 pm

[quote="Thorn";p="120262"]
what annoys me more about warpath than stacked teams (which I have witnessed on multiple occasions) is my team's lack of motivation to be aggressive when we are pushed to the last point.

What usually happens is we have 2 snipers and 2 engineers content to rack up kills. And since they are doing it eveyone else does too, and I am left suiciding into the enemy defenses, over, and over, and over again... I suppose I could build myself a sentry, or stack sticky bombs at the final cap point for all eternity...
[/quote]

But you see, that point is so easy to defend (and imo the funnest place to defend) that if you stick it out you can use the sudden death as a win

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Post by Thorn » Tue Sep 16, 2008 1:39 pm

[quote="shimmybot";p="120338"]
But you see, that point is so easy to defend (and imo the funnest place to defend) that if you stick it out you can use the sudden death as a win[/quote]

This makes me cry inside. lol
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Post by shimmybot » Tue Sep 16, 2008 1:51 pm

[quote="Thorn";p="120369"]
[quote="shimmybot";p="120338"]
But you see, that point is so easy to defend (and imo the funnest place to defend) that if you stick it out you can use the sudden death as a win[/quote]

This makes me cry inside. lol
[/quote]

thats my strategy if i'm on the loosing side :lol:

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Post by Thorn » Tue Sep 16, 2008 1:55 pm

[quote="shimmybot";p="120372"]

thats my strategy if i'm on the loosing side :lol:[/quote]

haha and its justified! that is what makes it all the more insidious, all it takes is a handful of players on your team to make actively pushing the other team back almost impossible.

Its like this horrible self-fulfilling prophecy
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Dirty Sam Flint
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Re: Little Tired...

Post by Dirty Sam Flint » Tue Sep 16, 2008 2:09 pm

Aaaarrrrgggghhhh! Looks like some 'illun's need t' call a whaaambulance as t' sprogs be sayin these days! Now get to playin' yer games ye scallywags so we can get to pillagin yer gold!
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Post by LadeeeDuke » Tue Sep 16, 2008 2:21 pm

LOL! Good one Dirty Sam! OMG! Btw, no gold for you! WE use plastic around here. No good on the high seas! MUwhahahah!

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Post by Bloody Violet Flame » Tue Sep 16, 2008 2:33 pm

Wat be dis' plastic ye be talkin' bout? We be takin' dat too!

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Post by Cpt. Winky » Tue Sep 16, 2008 4:19 pm

[quote="Thorn";p="120373"][quote="shimmybot";p="120372"]

thats my strategy if i'm on the loosing side :lol:[/quote]

haha and its justified! that is what makes it all the more insidious, all it takes is a handful of players on your team to make actively pushing the other team back almost impossible.

Its like this horrible self-fulfilling prophecy[/quote]

not pushing back is not half as bad as just no teamwork or communication whatsoever. I especially love when i (following a lone medic) round the corner into an ubered pyro. thanks for the heads up guys! or no warnings about where sentries are. that pisses me off more because it seems that it is less a team and more 12 individuals focused on high scores.
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:icon_heart: RIP TW 1954 - 2008

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Post by Infusions » Tue Sep 16, 2008 5:42 pm

[quote="Cpt. Winky";p="120409"]not pushing back is not half as bad as just no teamwork or communication whatsoever. I especially love when i (following a lone medic) round the corner into an ubered pyro. thanks for the heads up guys! or no warnings about where sentries are. that pisses me off more because it seems that it is less a team and more 12 individuals focused on high scores.
[/quote]

I thought that's what High Score Fortress 2 was all about.
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