cube_cave_b1 (NOW WITH B3!)

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BlackHawk
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cube_cave_b1 (NOW WITH B3!)

Post by BlackHawk » Mon Aug 25, 2008 2:52 pm

I just finished my first attempt a a cube soccer map, simply called cave (for obvious reasons) try it out and let me know what you think. still in beta since I have not been able to playtest it.

Download - http://www.djgeorgeniemoeller.com/thevi ... ave_b1.zip

Coordinates (Fixed)-
"cube_cave_b1"
{
"blue" "0.000000 -1952.000000 0.000000"
"blueangle" "0.000000 -90.000000 0.000000"
"center" "0.000000 0.000000 224.00000"
"red" "0.000000 1952.000000 0.000000"
"redangle" "0.000000 90.000000 0.000000"
}

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Last edited by BlackHawk on Wed Aug 27, 2008 1:48 pm, edited 3 times in total.
“I cook with wine, sometimes I even add it to the food.”
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Gizanked
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Post by Gizanked » Mon Aug 25, 2008 4:26 pm

is it symetrical from both sides? looks like it could be fun. if it gets put up on a server i'll try to hop on and let you know
http://www.tf2items.com/id/evagizanked
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TheCarpe
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Re: cube_cave_b1

Post by TheCarpe » Mon Aug 25, 2008 4:28 pm

Looks good, DJ! I'll have to try it out, the terrain looks a bit rocky though. That was one of the main problems I had with the old lasertag, too hard to move the cube around the obstacles.

But, I can't say for sure until I play it myself. Once I do, I'll post my thoughts :)
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BlackHawk
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Post by BlackHawk » Mon Aug 25, 2008 9:03 pm

I screwed up and switched the coordinates, here is the proper ones

{
"blue" "0.000000 -1952.000000 0.000000"
"blueangle" "0.000000 -90.000000 0.000000"
"center" "0.000000 0.000000 224.00000"
"red" "0.000000 1952.000000 0.000000"
"redangle" "0.000000 90.000000 0.000000"
}
“I cook with wine, sometimes I even add it to the food.”
― W.C. Fields

BlackHawk
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Re: cube_cave_b1

Post by BlackHawk » Tue Aug 26, 2008 7:49 pm

Beta 2 is ready - http://www.djgeorgeniemoeller.com/thevi ... ave_b2.aip

coordinates -
"cube_cave_b2"
{
"red" "0.000000 1952.000000 48.000000"
"redangle" "0.000000 90.000000 0.000000"
"center" "0.000000 0.000000 224.00000"
"blue" "0.000000 -1952.000000 48.000000"
"blueangle" "0.000000 -90.000000 0.000000"
}
“I cook with wine, sometimes I even add it to the food.”
― W.C. Fields

BlackHawk
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Post by BlackHawk » Wed Aug 27, 2008 1:35 pm

Alright, time for b3. Here is a complete change log

b1-
First Release attempt
b2 -
1 - Moved spawn building back slightly
2 - Rounded corners by spawn building to keep the cube from getting stuck
3 - created raised platform for goals to make it harder to score
b3 -
1 - Fixed spawn rooms (can change class and other team can not enter)
2 - fixed cube being able to get into spawn (untested)
3 - fixed cube getting stuck on second floor platform corners (untested)
4 - Increased light intensity
5 - Did more detailing and Sound

download - http://www.djgeorgeniemoeller.com/thevi ... ave_b3.zip

Coordinates are the same as b2 (see above post)

Hey Dog, any chance of getting this added to the rotation for atleast a few days for some real testing?
“I cook with wine, sometimes I even add it to the food.”
― W.C. Fields

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