Doors from Well

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Thxe
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Doors from Well

Post by Thxe » Sat Dec 27, 2008 10:00 pm

Ok, so I'm working on a new map, its actually half way decent I think. However, I would like to use doors like the big ones in Well. I found the models for the door and door frame. Here's my problem, I'm not sure how to setup the animations with a trigger to make it a functioning door. I know how to make a normal door, my problem is because this model has an opening and closing animation and im not sure how to use them.

Thxe

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Post by mr_s » Sat Dec 27, 2008 10:02 pm

Beeron? Madhammer?

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Re: Doors from Well

Post by Mad-Hammer » Sat Dec 27, 2008 11:12 pm

The best way to learn is from the guys who made the tools. Here's a link found on TF2.Nets for decompiled Valve maps. Look through the list and Well is among them. Download it, open it up in Hammer and you'll see how to set the animations Valve style.

http://forums.tf2maps.net/showthread.php?t=16
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Thxe
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Re: Doors from Well

Post by Thxe » Sat Dec 27, 2008 11:50 pm

YAY!, by some miracle, I figured it out on my own! its relativly simple, just set outputs from a trigger_area_multiple. The 2 you need are onstarttouchall and onendtouchall, via the set animation input, using params open and close respectively.

Thxe

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