[quote="DJ George";p="79980"]Is it that bad that no one will look at it?[/quote]
I'll check it out this weekend DJ.
NS_BlackHawk 2.0
- sgt stutter
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- Archon
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Re: NS_BlackHawk 2.0
i gave it a run through george. it seemed pretty good, i didnt notice any bugs. i havent played ns in a couple of years, so i cant really guess how gameplay would be.
USER, n.: The word computer professionals use when they mean 'idiot.'
- Grand Moff Vixen
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Re: NS_BlackHawk 2.0
I gave it a test run and didn't encounter any problems.
- Cpt._Keyes
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Re: NS_BlackHawk 2.0
Get a time you want if you wanna run through it, i wanna check out how it has changed since i first playtested it for you...(i also need to get NS again...hmmm) if yours and mines time match i will be there otherwise...i shall get it done when i can...btw i thought i saw you covertly mention something about maybe trying to port it over to TF2? is this true or am i inventing memories
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I am working on a version for TF2, but have not had much time in the last few weeks. I have a version that will work and let you run around it. I replaced the Hives/Marine Start with Control Points that activate the spawns (or will when i get it figured out)
Here is a download to a alpha version
http://www.djgeorgeniemoeller.com/blackhawk_alpha.bsp
Here is a download to a alpha version
http://www.djgeorgeniemoeller.com/blackhawk_alpha.bsp
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