New maps

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Dog
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New maps

Post by Dog » Tue Jan 09, 2007 6:30 pm

cmon! kindly added some new maps to TV1.

4 towers: http://www.theville2.org/dods/zips/dod_ ... final2.rar
omaha beach: http://www.theville2.org/dods/zips/dod_omaha_v2.zip
Flash at Night: http://www.theville2.org/dods/zips/dod_ ... ht_rc1.zip

Omaha is an awesome beach landing map....very big, with a sub to capture and a beach to snipe on! Much better than Charlie! Very popular map amongst dod community!

4_towers is ... well...4 towers, with one 3 man cap point in the basement. Floors and walls are made of glass! Another fun map that people like to join on!

Flash at Night is....Flash....at night..... *ahem* and has the nice added feature of a two-man centre cap...
Last edited by Dog on Sun Jan 21, 2007 10:41 pm, edited 1 time in total.
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Re: New maps

Post by Dog » Thu Jan 11, 2007 7:27 pm

Also added to TV1:

Strand: http://www.theville2.org/dods/zips/dod_strand_rc1_2.rar
Vigilance: http://www.theville2.org/dods/zips/dod_vigilance_b2.rar
Fuel: http://www.theville2.org/dods/zips/dod_fuel_b2.rar
Anemia: http://www.theville2.org/dods/zips/dod_anemia_final.rar

Strand is a cool Charlie equivalent with det packs.
Fuel is Kraftstoff
Anemia is Sturm!!!
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Re: New maps

Post by Preacherman » Thu Jan 11, 2007 8:46 pm

awesome dude
[img]http://i77.photobucket.com/albums/j67/preacherman666/manutd-1.jpg[/img]

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Re: New maps

Post by l3eeron » Thu Jan 11, 2007 9:14 pm

Im way stoked on the new maps

w00t!

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Re: New maps

Post by Dog » Wed Jan 17, 2007 9:00 pm

And because Silver is so good to us, he has also added these maps:

Library: http://www.theville2.org/dods/zips/dod_library.rar
Panic: http://www.theville2.org/dods/zips/dod_panic_v2.rar
Tiger_Source: http://www.theville2.org/dods/zips/dod_ ... rce_b4.rar
Orange_2_towers: http://www.theville2.org/dods/zips/dod_ ... rs_nrg.zip
Anvil: http://www.theville2.org/dods/zips/dod_anvil_2.rar

and wait for it, wait for it....

the newly released Source version of

Legoland: http://www.theville2.org/dods/zips/legoland_b2.rar

Library is the conversion of the popular 1.3 map, except it's a little larger with a plaza added. But just as small.

Panic is also a converted 1.3 map. Again, fun to play.

Tiger is a Source version of Tiger from 1.3. It's a little different in that it's actually better and more fun to play than the 1.3 original.

Anvil is another popular Source map.

And Legoland is.......well.......Legoland. What more can I say? We all need a crazy map from time to time!
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Post by Dog » Wed Jan 17, 2007 9:13 pm

BTW....all the maps listed above and more can be downloaded from

http://www.theville.org/dload.php?actio ... &cat_id=15
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Re: New maps

Post by LJ » Sat Jan 20, 2007 1:37 am

We need a new version of the orange map.

It's a really fun map except for the whole part of allies being able to shoot through the long wall. Even I found myself stopping by the wall at times to shoot a person as I go by. Now I just try to get on axis to avoid the whole wallhacking business lol

tv1 has been a lot of fun.

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Post by Dog » Sat Jan 20, 2007 2:03 am

Yep...this is a pain...I will look for an alternative. Orange-2-towers is on there though!
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Re: New maps

Post by l3eeron » Sat Jan 20, 2007 10:03 am

I LOVE the orange 2 towers. Can we just replace the orange fight with the 2 towers?

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Re: New maps

Post by D.B.Cooper » Sat Jan 20, 2007 11:36 am

[quote="LJ";p="10187"]We need a new version of the orange map.

It's a really fun map except for the whole part of allies being able to shoot through the long wall. Even I found myself stopping by the wall at times to shoot a person as I go by. Now I just try to get on axis to avoid the whole wallhacking business lol

tv1 has been a lot of fun.[/quote]

I agree with LJ on this also, fun map but the exploit sucks.

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Re: New maps

Post by Dog » Wed Jan 24, 2007 5:12 pm

We (by this I really mean Silver!) removed orange_fight_arena for us because of the obvious allied advantage....crazy way to ruin a perfectly good map!

Instead, orange_2a_nrg has been added with its glass floors. Lots of fun!
I also manage to find dod_dust for Source. The CSS map makes a return to DoD:S!

dod_orange_2a_nrg: http://www.theville2.org/dods/zips/dod_ ... 2a_nrg.zip
dod_dust: http://www.theville2.org/dods/zips/dod_dust_sldl.zip
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