Skeleton, it has been fun these few weeks. You're the only zombie I ever enjoyed playing, and playing against you when you were powered by a human was extreme fun. Even as a 'bot, you made me pay attention to what I was doing.
But now, you are mostly like all the other zombies, and I am very sad to see you end up that way.
Rest in peace, my boney friend, and thank you for the good times.
Now, let us all bow our heads and thank Dog for His work, and especially for our short-lived friend Skelly. Praise Dog!
Amen.
Skeleton, may you rest in peace.
- Rico[CotC]
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- Dog
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Re: Skeleton, may you rest in peace.
Have you played the new version recently?
Let's just say, the Allies will hate it just as much.
Lob your grenades in a line.
Wait for Allies to approach.
Right-click.
Profit.
Pick up ammo to replenish.
You still get the multi-jumps.
You still have the knife.
Headshots still do very little damage.
The only difference is that the confusing melee-only damage is removed and Shields kill you.
Let's just say, the Allies will hate it just as much.
Lob your grenades in a line.
Wait for Allies to approach.
Right-click.
Profit.
Pick up ammo to replenish.
You still get the multi-jumps.
You still have the knife.
Headshots still do very little damage.
The only difference is that the confusing melee-only damage is removed and Shields kill you.
- Rico[CotC]
- Villun
- Posts: 289
- Joined: Sat Jan 15, 2011 10:58 pm
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Re: Skeleton, may you rest in peace.
OK, he's not quite dead yet.
I was doing some rocking with Skelly tonight - four Allies with one bomb.
I think we might have even capped out once. I need to practice with Skelly some more - but he doesn't need to be any stronger. Any stronger and the balance will tilt in the wrong way. Attacking from the rear is awesome. One shot, one kill.
Sarge and Carrot were especially my victims tonight. Sorry, guys - when you're out front, with no support, I'll run and jump around and flank you. Aggressive play against a human Skeleton is a recipe for repeated death, unless you have support.
Squad tactics might be required to defeat human-powered Skeletons. Two skeletons and a Wraith working together can cap out. But only if the Allies need two people per flag for a cap.
I was doing some rocking with Skelly tonight - four Allies with one bomb.
I think we might have even capped out once. I need to practice with Skelly some more - but he doesn't need to be any stronger. Any stronger and the balance will tilt in the wrong way. Attacking from the rear is awesome. One shot, one kill.
Sarge and Carrot were especially my victims tonight. Sorry, guys - when you're out front, with no support, I'll run and jump around and flank you. Aggressive play against a human Skeleton is a recipe for repeated death, unless you have support.
Squad tactics might be required to defeat human-powered Skeletons. Two skeletons and a Wraith working together can cap out. But only if the Allies need two people per flag for a cap.
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