OK, I like tougher zombies and all...

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Rico[CotC]
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OK, I like tougher zombies and all...

Post by Rico[CotC] » Tue Oct 18, 2011 10:51 pm

...but what in the hell did you do to the UNG????

Before, the UNG was merely tough. Now the UNG is totally owning - and not just folks who are a bit new to the game. If I had to take a guess, I'd say 3-4x more HP now?

Please - 2x would be plenty enough, and I think 1.5x of the original setting would be about ideal.
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Re: OK, I like tougher zombies and all...

Post by Dog » Tue Oct 18, 2011 11:08 pm

I removed headshot damage
:D

I'll reduce the health!
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Re: OK, I like tougher zombies and all...

Post by Rico[CotC] » Wed Oct 19, 2011 7:52 pm

Dog wrote:I removed headshot damage
:D

I'll reduce the health!
Err, so shooting the UNG in the head does nothing? Is that right?
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Re: OK, I like tougher zombies and all...

Post by Dog » Wed Oct 19, 2011 9:11 pm

Pretty much!
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Re: OK, I like tougher zombies and all...

Post by Aardvark Ratnick » Wed Oct 19, 2011 10:14 pm

Ok...not to call people names or anything but

You Fiend!

Was there a reason for the removal of the head shot damage? Like it was causing issues or something?

Also he is a whole lot quicker to let go of stalking someone to deal with someone closer at hand. Something you did also?

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Re: OK, I like tougher zombies and all...

Post by Dog » Wed Oct 19, 2011 10:25 pm

Nope! Didn't change that but I noticed he was doing that. I may slow him down a tad to make him more palatable. To be honest, running away is always a good idea

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Re: OK, I like tougher zombies and all...

Post by Dr. Bob » Thu Oct 20, 2011 9:01 pm

On Jagd yesterday, the UNG made it right up the the allied spawn and was just hanging out under the sand bags. He must've killed ten of us (anyone who dared exit spawn) before Logos snuck out while he was chopping up a decoy. I miss the headshots. Is there anyway to make them count, even if they don't count for extra?

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Re: OK, I like tougher zombies and all...

Post by Dog » Thu Oct 20, 2011 10:05 pm

Next update will make his health lower.

Also adding two new drops. I am testing them at the moment.
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Re: OK, I like tougher zombies and all...

Post by Rico[CotC] » Thu Oct 20, 2011 10:39 pm

Dog wrote:Next update will make his health lower.

Also adding two new drops. I am testing them at the moment.
Hmmm, I didn't notice them in the game tonight.

Now that I've figured out how to kill the human-powered Skeleton, I need to figure out how to run the Skeleton. *Please* give him a shovel. I want. :)

And running the UNG is pretty awesome too.
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