special zombies

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v.o.c
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special zombies

Post by v.o.c » Mon Mar 07, 2011 4:45 pm

this only really applies to the throwing of flaming skulls, but is there away to stop it been done from inside the spawn. noticed the problem on donner axis second flag, skulls bouncing out of the spawn blowing everyone up with no chance of returning fire.
Hey you Would'nt you like to be a vicious orange carrot too?
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Re: special zombies

Post by Dog » Mon Mar 07, 2011 4:49 pm

Yeah. This is becoming a bit of an issue.
Will look at it.
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Re: special zombies

Post by Dr. Bob » Mon Mar 07, 2011 7:06 pm

we were just dealing with this a moment ago, not calling anyone out. Few players are really good at nading them, but on maps like argentan, you're going to be swarmed before you're close enough. Hope the solution comes easily Dog

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Re: special zombies

Post by P. E. Logos » Mon Mar 07, 2011 7:33 pm

Maybe just do a higher damaging form of the 'you must leave spawn' damage? Or is it possible to negate a human zombie's special ability while it's in spawn?

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