CS-DOD

A forum dedicated to the Left4DoD Day of Defeat: Source Mod
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Darklightr
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Re: CS-DOD

Post by Darklightr » Thu Sep 09, 2010 5:57 pm

OldMan wrote:I would be happy to help you test out a new CS-DOD game Dog! If you still need people, let me know when and where and I'll be there. So, no zombies in this one eh? I guess you can't have everything! But there's still gonna be an Emo right???? (hehe)
Emo ftl! (unless I'm infected xD)
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Thanks, Blah! I owe you one!

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Re: CS-DOD

Post by jim beam » Fri Sep 10, 2010 11:31 pm

Alizée Fan wrote:Anything involving Cube Soccer is interesting, and worth a try!
Cube soccer? I dont this it exist anymore something about a person failing to make a sacrafice to the ocean gods causing a hurricane come by and destroy it I think. That or it just never existed.
On a differnt note im down for anything dod related
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Re: CS-DOD

Post by D.B.Cooper » Sat Sep 11, 2010 7:41 am

sign me up

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Re: CS-DOD

Post by eefahman » Thu Sep 30, 2010 4:04 pm

I'm really looking forward to this mod, it sounds like a blast. I'd be willing to play guinea pig if it'd benefit the mod :)
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Dog
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Re: CS-DOD

Post by Dog » Thu Sep 30, 2010 5:18 pm

Once I get the bots finalized, I'll organize a test day...

Why bots?
Because the server will need to learn how to become popular until it fills regularly!
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M's
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Re: CS-DOD

Post by M's » Thu Sep 30, 2010 7:33 pm

Waiting for the day. Let me know when and where.

Also the "buy" menu. Is it going to be setup like the RPG menu or have you got something better in mind.
Plus are there any binds we might need to add prior to playing?

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Re: CS-DOD

Post by Dog » Thu Sep 30, 2010 8:54 pm

The buy menu looks like this:

1. PISTOLS
2. ROCKETS
3. SMG
4. RIFLES
5. MACHINE GUNS
6. EQUIPMENT

Other features:
--The flags are gone.
--When you die, you stay dead until the timer runs out or the bomb goes off.
--When the bomb carrier is killed, he drops the bomb.
--Currently I only have detonation maps where the Axis have to bomb a target. I will figure out hosties in the future.
-- The prices on weapons reflect CSS - you start with $800 and a pistol. Thompsons are about $3100 while a Garand is $2500. MGs are $6700
-- Winning a round, you get $3250, losers get $1400
-- There are two types of armour - 'basic' and 'flak jacket'

Because of the limitations of DoDS, HE Nades are unavailable...yet.

So it is nearly CSS with DoDS weapons...
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