CP_Warhammer_F2 Playtest

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KILAAK LACKEE
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Re: CP_Warhammer_F2 Playtest

Post by KILAAK LACKEE » Wed Mar 14, 2012 7:02 am

KILAAKS R MAD SUP NASI PREVINT KILAAKS FRUM SCUOT MAP
ONLEE COMPLANET IZ HAZ TU MANEE GWREEN PLASES AND KNOW
REBECKAA BLAK MUZAK IN BAKGROND
EYE FIKS TUDAY
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Re: CP_Warhammer_F2 Playtest

Post by Soup Nazi » Wed Mar 14, 2012 11:18 am

Kilaak barrier was successful.
=USV= [BB] [IV] [WARPATH] [USAHB] :TIME: :TOOL:

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Re: CP_Warhammer_F2 Playtest

Post by Plinko » Wed Mar 14, 2012 11:35 am

I am still enjoying the map a lot, Hammer. Unfortunately by the time I got there we were winding down so never got a good check on the final point changes.
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Re: CP_Warhammer_F2 Playtest

Post by Checkm8 » Wed Mar 14, 2012 11:40 am

Now that the roof is accessible, point 2 and 4 are spy havens.

Me likey!
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Re: CP_Warhammer_F2 Playtest

Post by Last of The Finest » Wed Mar 14, 2012 11:42 am

Checkm8 wrote:Now that the roof is accessible, point 2 and 4 are spy havens.

Me likey!
Yeah, that's nice, but the tunnel from 5 to 3 is even better. Flanking is much easier now!
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Re: CP_Warhammer_F2 Playtest

Post by Blown65 » Mon Mar 19, 2012 3:21 pm

Whens the next playtest. LOL

I had to eat dinner and by the time I got done, everyone was gone. :(

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Re: CP_Warhammer_F2 Playtest

Post by Mad-Hammer » Mon Mar 19, 2012 4:13 pm

Blown65 wrote:Whens the next playtest. LOL

I had to eat dinner and by the time I got done, everyone was gone. :(
I laughed when I read this. Well, F2 was gonna be the final, that was gonna be the copy where I threw my hands up and I said, "that's it, all done."

A few days before the Warpath Final, Flash throws a post out there asking if I could fix something, something he didn't like. I fire the Hammer Editor back up and go back in and fix what Flash wanted fixed and next thing you know killing about 4 more hours fixing some other this and thats.

Playtest, I don't know, do you all want another one? If so, we can always compile F3 and set it up on the servers. Stevo will hate me but that's okay, I've been annoying him for years now.
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Re: CP_Warhammer_F2 Playtest

Post by Flash » Mon Mar 19, 2012 4:34 pm

Mad-Hammer wrote:few days before the Warpath Final, Flash throws a post out there asking if I could fix something, something he didn't like. I fire the Hammer Editor back up and go back in and fix what Flash wanted fixed and next thing you know killing about 4 more hours fixing some other this and thats.
Haha, it's all my fault! :oops:

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Re: CP_Warhammer_F2 Playtest

Post by One_Medic_Army » Mon Mar 19, 2012 5:13 pm

Do EET

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