I beg that before the stats reset on the 28th we can look in to some adjustments that might better reflect how the players in the community are playing.
Decrease kill reward cap from 25 pts: This is my biggest point of frustration as well as many I am sure who are in the top 100 or so. It is so frustrating to be killed by someone and lose 25 points just because that player just got over the 150 kill mark. I was playing last night and had 4 players take huge chunks of points from me ( 16, 18, 22 and 25 points per kill ). I don't understand the point of rewarding a player 25 points for killing one of the top players. I ask that we are given a flat 5 points per kill ( -5 for death ). Or at least a compromise .... lower the max reward from 25 pts. down to something around 10 - 15.
Increase points for destruction: 1 point per destruction seems way too low. Especially taking down a tier 3 sentry! I propose 5 points per destruction or at least 3 points. What would even be better is to reward based on what is destroyed. In that case ... 2 points for destroyed teleporter, 3 points for a dispenser and 5 points for a sentry.
Add points for capturing a Capture Point: Not sure if this is possible. I see on my stats page that we get 10 points for capturing the "flag" but I see nothing for capturing a Capture Point. If this is possible, I propose 10 points for capturing a C.P.
Increase points blocked capture: At this time we get 5 points for this. I propose 10 points for it as it is a vital part of game play. I can't tell you how many times I have rushed in to stand on the point with several enemies on the point, knowing full well that I will die for it, but trying to buy a few extra seconds for back up to arrive.
Increase assist points: I propose a bump from 2 points to 3 points for an assist. This would most benefit Medics who already play a selfless class and they are my heroes !

Bonus points for melee kill: I am not sure if this is possible but along with the regular points one gets for killing another player, is it possible to reward bonus points for a melee kill ? If so I think it would be cool for a bonus of 3 points for a melee kill ( excluding the spy melee kill ).
Lower the penalty for dropping the flag: Right now you get 10 points for picking up the flag and -10 for dropping it. I would propose - 8 for dropping the flag. That way a player will net 2 points for keeping the intel "alive". Since many times players will sacrafice themselves just to touch the intel so that it does not return to the intel room.
So, how do people feel about these proposed changes to the stats ?
Discuss.