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That 28 people server

Posted: Tue Dec 18, 2007 2:02 am
by [BIO] The German
really, consider moving it back to 24 people. It's lagging like crazy the last couple of days, sometimes the simulation stops for seconds at a time. While it's always fun to guess if you're still alive when it comes back, it's getting kind of annoying after a while.

Posted: Tue Dec 18, 2007 12:32 pm
by Thom Yorke Obliterator
My gosh yes. That server can turn into a total quagmire. The other night it seemed like the random death server. You'd be running around doing something, only to fall dead from a headshot you took 10 seconds before halfway across the map.

Re: That 28 people server

Posted: Tue Dec 18, 2007 2:15 pm
by SilverOne
Probably needs a quick reboot. Unless these problems are happening during normal business hours? If that is the case, it will always happen here and there on tv1 and 4. Is it happening during the day?

TV1 has the power and the bandwidth to handle many more.

Posted: Tue Dec 18, 2007 5:48 pm
by [BIO] The German
[quote="SilverOne";p="58649"]
Probably needs a quick reboot. Unless these problems are happening during normal business hours? If that is the case, it will always happen here and there on tv1 and 4. Is it happening during the day?

TV1 has the power and the bandwidth to handle many more.
[/quote][quote="SilverOne";p="58649"]
Probably needs a quick reboot. Unless these problems are happening during normal business hours? If that is the case, it will always happen here and there on tv1 and 4. Is it happening during the day?

TV1 has the power and the bandwidth to handle many more.
[/quote]

It's mostly at evenings (GMT-7). but it has definitely become worse over time, so it might just be leaking / fragmenting memory somewhere.