do you think TF2 stats are useless?
- Dirty Dan
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do you think TF2 stats are useless?
I can't decide whether TF2 stats are useful in determining skill, because hlstatsx really just adds up the points you get during gameplay to a total instead of figuring out an average, correct? I guess the idea is that if you're good you gain a lot more points than less skilled players, but it's not adjusted for people that simply play a lot, if I'm not mistaken.
I'm kind of a stats-junkie so I was just kind of curious what other people think. Don't worry, I don't play selfishly to rack up points, I think stats are just fun to check out. The game is so team-work based that there are a lot of intangible "events" that aren't taken into account by stats so I don't think they're particularly useful in actually determining skill. Obviously the ville isn't ultra-competitive and teamwork isn't too intense, but teamwork is built intrinsically into the game to a certain extent.
All that being said, I'm glad the ville has stats because I look at them anyway.
What do you think?
I'm kind of a stats-junkie so I was just kind of curious what other people think. Don't worry, I don't play selfishly to rack up points, I think stats are just fun to check out. The game is so team-work based that there are a lot of intangible "events" that aren't taken into account by stats so I don't think they're particularly useful in actually determining skill. Obviously the ville isn't ultra-competitive and teamwork isn't too intense, but teamwork is built intrinsically into the game to a certain extent.
All that being said, I'm glad the ville has stats because I look at them anyway.
What do you think?
- TheCarpe
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Re: do you think TF2 stats are useless?
Yeah, it's pretty well accepted that the stats are in kind of a middle ground between determining the best players and people who play the longest. Skill is a factor though, as if you die enough, you'll lose more points that you gain, and it gets harder to move up the higher in the ranks you get (since there will be fewer players you can get lots of points from, and many more players who will take your points).
That said, stats are best used to look into your own personal performance and see how you're doing. Checking your KDR or your use of certain weapons, for instance.
That said, stats are best used to look into your own personal performance and see how you're doing. Checking your KDR or your use of certain weapons, for instance.
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Villuns, the longer they stay around here, tend to not care one way or the other, when it comes to stats.
The stats take second place to the fun of playing with other members of the community!
TheVille doesn't compete, but I would disagree on your comment on teamwork. Some of the best players out there, play at TheVille and we all thrive on teamwork. You just have to listen to Ladeee or Archon or many others pass on information about gameplay. IMHO the master of teamwork is Torven who is totally aware of everything around him.
I try but I'll never reach their level.
So the stats are interesting....but there are many of us who don't really look at them much

The stats take second place to the fun of playing with other members of the community!
TheVille doesn't compete, but I would disagree on your comment on teamwork. Some of the best players out there, play at TheVille and we all thrive on teamwork. You just have to listen to Ladeee or Archon or many others pass on information about gameplay. IMHO the master of teamwork is Torven who is totally aware of everything around him.
I try but I'll never reach their level.
So the stats are interesting....but there are many of us who don't really look at them much

- Plinko
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They can provide interesting information for you if you look for it. It's nearly impossible to lose more points than you gain over any period longer than an hour or so, largely becuase you're generally going to be getting free points for team events.
I do like to check out where I am in the standings and see my kills with various weapons and see if I can crack at least 0.5:1 ratios againt the very good players. There's not much else to learn from them.
I do like to check out where I am in the standings and see my kills with various weapons and see if I can crack at least 0.5:1 ratios againt the very good players. There's not much else to learn from them.
"I made all my gold into pants" - Ignatius

Re: do you think TF2 stats are useless?
They are useless for measuring skill. I am crushing relic by a large margin in the stats.
- Dirty Dan
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I don't disagree that the ville is above average at all, that's why I play here; a good sense of community, (my previous community was in CSS and they've sense gone under) and good gameplay without taking it too seriously. On average gameplay is great, but there are also some ups and downs, but it is a pub. Again though, I'm not complaining, I love the environment and it's why I play here.
I'll always look at stats, I was just curious to see what people thought and if anyone found a particular stat interesting/useful. I think they're fun to look at, but I agree that solid gameplay and community are most important, that's definitely why I'm here.
I'll always look at stats, I was just curious to see what people thought and if anyone found a particular stat interesting/useful. I think they're fun to look at, but I agree that solid gameplay and community are most important, that's definitely why I'm here.
- The Spanish Inquisition
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Re: do you think TF2 stats are useless?
The tf2 stats are still mostly individual based instead of team oriented stats. Those events are harder to pick out maybe or require too much logic checking for them to be detected on the fly in-game on the server side. The more specific you get with event sequences the more you need to account for exceptions of false positives. I don't think the game is robust enough for that, just yesterday, I killed a sniper with a flare just before he headshotted me and the game gave me credit for the sniper headshot and the sniper got credit for killing me with a flare.
A better question is what would be a wish list for stats you would like to see for tf2.
A better question is what would be a wish list for stats you would like to see for tf2.
Nobody Expects the Spanish Inquisition!
- Masakari
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[quote="StrontiumDog";p="179108"]
Villuns, the longer they stay around here, tend to not care one way or the other, when it comes to stats.
The stats take second place to the fun of playing with other members of the community!
TheVille doesn't compete, but I would disagree on your comment on teamwork. Some of the best players out there, play at TheVille and we all thrive on teamwork. You just have to listen to Ladeee or Archon or many others pass on information about gameplay. IMHO the master of teamwork is Torven who is totally aware of everything around him.
I try but I'll never reach their level.
So the stats are interesting....but there are many of us who don't really look at them much

[/quote]I think the only stats around here that people should e competing for is Seeding Points.

Villuns, the longer they stay around here, tend to not care one way or the other, when it comes to stats.
The stats take second place to the fun of playing with other members of the community!
TheVille doesn't compete, but I would disagree on your comment on teamwork. Some of the best players out there, play at TheVille and we all thrive on teamwork. You just have to listen to Ladeee or Archon or many others pass on information about gameplay. IMHO the master of teamwork is Torven who is totally aware of everything around him.
I try but I'll never reach their level.
So the stats are interesting....but there are many of us who don't really look at them much

[/quote]I think the only stats around here that people should e competing for is Seeding Points.

I am the 1%!
Yeah, the HLStats usually just reward length of playtime and certain actions (e.g. dominations, revenges, destroying buildings, etc.) While HLStats / Time played is a better measure, it's still not very useful. I just use HLStats for the weapon stats - those are fun to look at.
[quote="Masakari";p="179115"][quote="StrontiumDog";p="179108"]
/snip
So the stats are interesting....but there are many of us who don't really look at them much

[/quote]I think the only stats around here that people should e competing for is Seeding Points.
[/quote]
Speaking of which, I'm tied with you in those
. But seriously people, you should all come seed! It's a blast!
[quote="Masakari";p="179115"][quote="StrontiumDog";p="179108"]
/snip
So the stats are interesting....but there are many of us who don't really look at them much

[/quote]I think the only stats around here that people should e competing for is Seeding Points.

Speaking of which, I'm tied with you in those

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