Mentors/Mentees?

A forum dedicated to Team Fortress 2

Would you be interested in being a mentor/mentee?

Mentoring in TF2 in general
7
20%
Mentoring in a specific class
19
54%
Mentee in TF2 in general
1
3%
Mentee in a specific class
4
11%
Not interested
4
11%
 
Total votes: 35

Kagsacar
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Re: Mentors/Mentees?

Post by Kagsacar » Thu Mar 15, 2012 8:16 pm

I could give a few tips about general things, like how playing one class does not usually make you better with another, or that frequent class swapping only leads to rage.i could give a few tips on being a scout and/or sniper but i am pretty ignorant about the other classes.

EDIT: I also like to think about the mathematical mechanics of TF2 so their is also that.
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Re: Mentors/Mentees?

Post by Fano » Thu Mar 15, 2012 8:27 pm

Kagsacar wrote:I could give a few tips about general things, like how playing one class does not usually make you better with another...
This isn't actually true though, skill transfers between classes pretty well, TF2 is a game about positioning more so than what class you're playing, good positioning transfers over well to all 9 classes and while it can be more easily learned by certain classes (scout/soldier/demo/medic) all classes benefit from knowing where to be.
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Re: Mentors/Mentees?

Post by The Domer » Thu Mar 15, 2012 8:49 pm

Fano wrote:
Kagsacar wrote:I could give a few tips about general things, like how playing one class does not usually make you better with another...
This isn't actually true though, skill transfers between classes pretty well, TF2 is a game about positioning more so than what class you're playing, good positioning transfers over well to all 9 classes and while it can be more easily learned by certain classes (scout/soldier/demo/medic) all classes benefit from knowing where to be.
Seconded. I have 1100 hours in this game, and my top class is only 160. I feel I've benefited greatly by playing many classes instead of just one. For example, I'm more intimately aware of the strengths and weaknesses of various classes because I've personally experienced them, which then helps me defeat them when I come across them on the battlefield.

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Re: Mentors/Mentees?

Post by MateoTheBold! » Thu Mar 15, 2012 8:55 pm

6Larry9 wrote:
MateoTheBold! wrote:I would love to have some tutoring in rocket jumping. I'm not very good at distance...just height.

I think I may know of a beetle to help me....
i do the same with stickies, all height, no distance... i go straight up ><
I can help you with sticky jumping. Hit me up some time.
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Re: Mentors/Mentees?

Post by Pwnstar » Thu Mar 15, 2012 9:48 pm

If you want to work on rocketjumping jump maps are your friends
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Re: Mentors/Mentees?

Post by YoullNeverWalkAlone » Thu Mar 15, 2012 9:51 pm

I play medic, engi and pyro mostly. I could use help with pyro the most, but I would really like sniper help as well. I play sniper as my "our team is so good, they don't need me" class since my play essentially puts us a man down.

I lack a mouse most of the time when I play and thus my rocket/sticky jumping is poor. I avoid those classes on maps where jumping is essential.
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Re: Mentors/Mentees?

Post by Pwnstar » Thu Mar 15, 2012 9:56 pm

The biggest answer I have when it comes to how to get better at sniping is getting used to a mouse setting and work to get comfortable with it. OH and using a mouse in general :D Nothing helps you get used to sniping than going 1v1 mge with another sniper of greater skill. I go at it with agro and I do say he really helps
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Re: Mentors/Mentees?

Post by Kagsacar » Thu Mar 15, 2012 10:03 pm

The Domer wrote:
Fano wrote:
Kagsacar wrote:I could give a few tips about general things, like how playing one class does not usually make you better with another...
This isn't actually true though, skill transfers between classes pretty well, TF2 is a game about positioning more so than what class you're playing, good positioning transfers over well to all 9 classes and while it can be more easily learned by certain classes (scout/soldier/demo/medic) all classes benefit from knowing where to be.
Seconded. I have 1100 hours in this game, and my top class is only 160. I feel I've benefited greatly by playing many classes instead of just one. For example, I'm more intimately aware of the strengths and weaknesses of various classes because I've personally experienced them, which then helps me defeat them when I come across them on the battlefield.
hmmmmm it seems i miss spoke. What i really meant is that i used to think that playing a scout would help my reflexes, and that would help me snipe jumpy, or sudden targets, as it turns out this is not the case. That is what i really meant, their is a wealth of knowledge in playing all the classes but mechanically they are so different they will do nothing or even hinder your ability to play another class.
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Re: Mentors/Mentees?

Post by Pwnstar » Thu Mar 15, 2012 10:11 pm

I kinda have to agree with you kagsacar, As I play different classes my brain gets hardwired for it and I cant seem to play any other class at the time like what my brain wants
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Re: Mentors/Mentees?

Post by Fano » Thu Mar 15, 2012 10:13 pm

You'llNeverWalkAlone wrote:I play medic, engi and pyro mostly. I could use help with pyro the most, but I would really like sniper help as well. I play sniper as my "our team is so good, they don't need me" class since my play essentially puts us a man down.

I lack a mouse most of the time when I play and thus my rocket/sticky jumping is poor. I avoid those classes on maps where jumping is essential.
Depending on the map the pyro's playstyle can change drastically, if there are a lot of flank routes then you could go that option and try to capitalize when the enemy team is otherwise occupied, the most important thing is to know when to come in as just randomly flanking when the other team can see you will usually get you killed, cutting off retreat routes is something you always have to have in mind and especially as a pyro (or even more so as a scout) since it can be pretty devastating.

Alternatively, on maps that are fairly linear (most payload maps and things like dustbowl or warpath) flanking is essentially non-existent, and your best bet as pyro is basically to babysit the medic and his pocket, watch their backs from spies and try to blow away spam that may hurt your medic, this is how we have our pyro play on our highlander team as a flanking pyro in higher levels of play is pretty useless and usually better left to the scout.
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Re: Mentors/Mentees?

Post by KILAAK BEEG BRANEZ » Thu Mar 15, 2012 10:29 pm

KILAAKS KIN TEECH MANEE GUD PTHEENGS TU PUNEE HEWMANZ
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Re: Mentors/Mentees?

Post by flyingdutchman » Thu Mar 15, 2012 10:30 pm

This is all a pretty interesting to me. Being only ~170 hours in I feel like there are a number of areas where I can improve. I've been able to learn a lot just watching a lot of the guys on here. Some things I have been able to get a few tips on. I've tried most every class for a little bit and there are good's and bad's. I've tried to learn maps well and that has helped. I've tried to get into games with some of the more respected players on here and just the intensity and strategy has helped a lot. I feel like there are a few things that I can tweak.

I've played a lot of soldier at first and did ok. I wasn't holding my teams back (I think) but I just wasn't able to really feel like I was pulling together more than a distraction. Slowly I would accumulate a few kills in a row or some assists. I tried some other classes, pyro, spy, and heavy. They all are a little easier to get some kills but have some weaknesses that better players can exploit, as has been mentioned. I can do ok as heavy or pyro with a better top-end supporting cast. Spy I can do ok with if I'm one of the better players (rarely...mostly pub servers). Scout has been fun to learn b/c tactics are way different; sniper is the same way. I've played demo more recently and the patience I've learned timing shots in other classes has helped me. But some of you guys are just crazy good demos so I'm not as useful most times. Medic is where I have had the chance to blossom if you will. I feel like I've been able to be a part of progressing my teams. I've been able to pick up a lot playin with old man and OMG Ohnoes.

I think I would want to learn general tactics, but if I were to narrow it to a few classes I would say medic/sniper/demo/soldier.

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Re: Mentors/Mentees?

Post by Soup Nazi » Thu Mar 15, 2012 11:39 pm

You might want to fix it so you can choose more than one option...

And I've done mentoring for FaN and advanced scout tactics.
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Re: Mentors/Mentees?

Post by TTHREAZ » Fri Mar 16, 2012 9:04 am

Checkm8 wrote:I chose specific class mentee because I stink at scout!
I can show you a few things if you'd like.

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Re: Mentors/Mentees?

Post by Plinko » Fri Mar 16, 2012 9:50 am

flyingdutchman - let me know if the later evenings work for you (say after 9PM Central US), I can teach all four of those classes.
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