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Fano
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by Fano » Tue Nov 23, 2010 3:50 pm
TheCarpe wrote:The bottom line in all of this is that the beauty of Team Fortress has always been in it's ability to cater to just about any type of playstyle. There is no right or wrong weapon or strategy that fits everyone. Find how you like to play, and with what, and run with it. To hell with what other people say. You paid for the game just like they did, you're just as entitled to having fun your way (within reason) as they are.
I have fun charging in and going down in a blaze of glory and setting as many people alight as I can.
Fano prefers caution and self-preservation so he can keep fighting longer.
Bronze uses the weapons in his loadout because they work for him.
None of us are wrong. We just know what our kind of fun is, and choose to play that way.
That's all.

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Hobnail Sneakers
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by Hobnail Sneakers » Tue Nov 23, 2010 9:25 pm
[TOAD] Fano wrote:TheCarpe wrote:The bottom line in all of this is that the beauty of Team Fortress has always been in it's ability to cater to just about any type of playstyle. There is no right or wrong weapon or strategy that fits everyone. Find how you like to play, and with what, and run with it. To hell with what other people say. You paid for the game just like they did, you're just as entitled to having fun your way (within reason) as they are.
I have fun charging in and going down in a blaze of glory and setting as many people alight as I can.
Fano prefers caution and self-preservation so he can keep fighting longer.
Bronze uses the weapons in his loadout because they work for him.
None of us are wrong. We just know what our kind of fun is, and choose to play that way.
That's all.

Ridiculous. Only one of you is right; and we all know who it is.
[img]http://i235.photobucket.com/albums/ee68/Gillacatan/Hobs_Cube.jpg[/img]
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Fano
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by Fano » Tue Nov 23, 2010 9:41 pm
I would just like to take this opportunity to say that natasha is still a crappy unlock that doesn't add any depth to the heavy as a class and only works as a way to frustrate the enemy team by slowing them down to a crawl.
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TheCarpe
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by TheCarpe » Tue Nov 23, 2010 10:11 pm
[TOAD] Fano wrote:I would just like to take this opportunity to say that natasha is still a crappy unlock that doesn't add any depth to the heavy as a class and only works as a way to frustrate the enemy team by slowing them down to a crawl.
I believe that's all it was ever meant to do. Lower damage output traded for the ability to more easily dispatch targets that would normally flee or evade, such as Scouts and Medics.
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Kilgore Trout
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by Kilgore Trout » Tue Nov 23, 2010 10:13 pm
TheCarpe wrote:[TOAD] Fano wrote:I would just like to take this opportunity to say that natasha is still a crappy unlock that doesn't add any depth to the heavy as a class and only works as a way to frustrate the enemy team by slowing them down to a crawl.
I believe that's all it was ever meant to do. Lower damage output traded for the ability to more easily
dispatch troll targets that would normally
flee or evade, such as Scouts and Medics be having fun.
Fixed it for you.
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One_Medic_Army
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by One_Medic_Army » Wed Nov 24, 2010 5:20 pm
I'll admit I hate the Dead Ringer, though (as with most spy items) teamwork renders it much less useful.
Mainly I just dislike how hard it is as a non-pyro to actually kill a spy using it, instead of just driving them off for a few seconds.
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Guardian
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by Guardian » Wed Nov 24, 2010 5:35 pm
[TOAD] Fano wrote:I would just like to take this opportunity to say that natasha is still a crappy unlock that doesn't add any depth to the heavy as a class and only works as a way to frustrate the enemy team by slowing them down to a crawl.
Cheers.
The slow was fine right before the scout update and now they can't seem to get that unlock right.
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El_Hefe
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by El_Hefe » Wed Nov 24, 2010 5:49 pm
i like the fish....
hate the hitbox for the huntsman...
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TheCarpe
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by TheCarpe » Tue Nov 30, 2010 4:27 pm
bullet4o1 wrote:El_Hefe wrote:hate the hitbox for the huntsman...
I second, third and fourth this! Nothing more frustrating then getting hit in the foot and having it trigger a headshot.
It's not quite
that bad

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