I'm disappointed because all of my favorite characters have already died or I can't choose them for my squad, shame. I'm not even that far through the game yet

I'm loving the game so far, but I'm really scared because everyone is saying the game is really bad. Of course people are also saying tali's face is really bad and I disagree.Fano wrote:I've been enjoying it so far but I do not like everything I'm hearing about the ending.
I'm disappointed because all of my favorite characters have already died or I can't choose them for my squad, shame. I'm not even that far through the game yet
Nothing like ME2. I knocked out every planet in under 30 minutes.jaypeebuoy wrote:
Although, doing all this planet scanning is becoming tedious.
Well, it seems that they fixed this issue with the full version. I've played about 5 multiplayer games, and none of them encountered this problem.black_and_blue wrote:...except that they implemented the multiplayer HORRIBLY. 70% of the time I try to do a quick match, and first it gives me "Please wait" for 5 minutes, then "Your connection to the game has been lost."NerevarineKing wrote:The multiplayer for the ME3 demo is open to all!
I'm thinking they must have implemented the whole thing without any dedicated servers. They randomly choose a player to be the host without properly checking to make sure that player actually has their firewall configured to be able to accept incoming connections. Then they make all the other players try to connect, and have a ridiculously long timeout and no cancel button, so I sit there forever waiting for it to give up.
Things they could have done to fix it:
1. Dedicated servers!!!
2. When assigning a player to be host, try firing a few packets at that player to make sure they don't get eaten up by a firewall before sending other players to try to connect.
3. Put a cancel button on the connecting page so that if I do get stuck with an unreachable host, I don't have to wait 5 minutes.
*sigh*
I haven't noticed this. But anyways, you can get to 100% in about an hour, plus if you do all the side missions in-game you don't need to play co-op at all.black_and_blue wrote:I do think it's kind of stupid though that Galactic Readiness decays over real world time though. Should be tied to time spent playing single player instead, or just not decay at all.
Ya, multiplayer is supposed to represent what's happening in the overall war, instead of just what's happening to Shepherd and all.Fano wrote:Anyway, my galactic readiness started at 50% and has not budged since I started the game, is this a thing that can only be changed by playing the multiplayer or what?
Completing a bronze (lowest difficulty, ~20minutes) will raise total readiness 3%. Keep in mind, 50%-100% basically doubles your military strength in single player, so if you do all the side missions, all the best choices etc, you don't need to play multiplayer. But making sure that green bar is full, or half filled +100% galactic readiness will add that .2 second clip to the end of your end-game footage.black_and_blue wrote:Ya, multiplayer is supposed to represent what's happening in the overall war, instead of just what's happening to Shepherd and all.Fano wrote:Anyway, my galactic readiness started at 50% and has not budged since I started the game, is this a thing that can only be changed by playing the multiplayer or what?
Playing multiplayer raises the galactic readiness, doing well in multiplayer raises it faster, not playing at all lowers it by about 1% per day or so, but it will never drop below 50%.
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