Search found 38 matches

by [BIO] The German
Tue Jan 22, 2008 3:16 am
Forum: Team Fortress 2
Topic: A plea for some stats adjustments
Replies: 45
Views: 8822

[quote="Stevo";p="66349"] Stickies are used a lot as a substitute for regular grenades by demos who can't aim. [/quote] Oh, even when you can aim, it's a mag of 8 vs. a mag of 4, and stickies are much more versatile. There's not much reason to use the pipes given the way stickies...
by [BIO] The German
Tue Jan 22, 2008 3:13 am
Forum: Team Fortress 2
Topic: A plea for some stats adjustments
Replies: 45
Views: 8822

Re: A plea for some stats adjustments

Increasing points for blocked captures ... bad idea. I've seen a number of games on dustbowl lately that went like this: 2nd map... defenders are easily winning. 2 minutes left, someone goes "let them win, we can farm more points at the last map" then everyone goes farming on the last map.
by [BIO] The German
Tue Jan 22, 2008 3:11 am
Forum: Team Fortress 2
Topic: "Battlefield Heroes"...TF2 competition?
Replies: 17
Views: 4279

Re: "Battlefield Heroes"...TF2 competition?

From what I've read, you will only be able to pay for 'visual upgrades', weapons, etc. are free.

Apparently that business model is very successful in Asia.
by [BIO] The German
Mon Jan 14, 2008 8:02 pm
Forum: Team Fortress 2
Topic: TF2 update Jan 14
Replies: 21
Views: 4981

Re: TF2 update Jan 14

Excellent, it was annoying to know that there was a Valve sponsored wallhack that worked regardless of sv_pure and sv_cheat settings.
by [BIO] The German
Mon Jan 07, 2008 4:15 pm
Forum: Team Fortress 2
Topic: Team stacking
Replies: 86
Views: 17457

Re: Team stacking

Actually, after playing with it a bit, I hate that it overrides your team selection. I think if this really stays, I'll start playing more on other servers where I can play with the people I want to. Reason: Every once in a while there's idiots on the server you just don't want to play with. Either ...
by [BIO] The German
Mon Jan 07, 2008 1:46 am
Forum: Team Fortress 2
Topic: TF2 Aimbot Released
Replies: 38
Views: 13420

Re: TF2 Aimbot Released

[quote="TheCarpe";p="62357"]It's not possible to be headshotted without using the scope. If you're shot by a Sniper who isn't scoped, even if the shot hits you in the head, it will simply count as a sniper rifle kill, not a headshot.[/quote]

must have been display lag then.
by [BIO] The German
Sun Jan 06, 2008 11:06 pm
Forum: Team Fortress 2
Topic: TF2 Aimbot Released
Replies: 38
Views: 13420

Re: TF2 Aimbot Released

Interesting. This goes with the increasing trend of people using sniper rifles without scoping. Got headshot a number of times today on dustbowl by a sniper from the other side of the map who didn't even go into scope mode. Ah well, they'll patch it eventually.
by [BIO] The German
Sun Jan 06, 2008 11:02 pm
Forum: Team Fortress 2
Topic: Team stacking
Replies: 86
Views: 17457

Re: Team stacking

Did someone change the game to randomly assign a team at the start, regardless of what you clicked? Happened a number of times today. Don't mind it, except that if I select spectator, I don't expect to get put on blue or red...
by [BIO] The German
Sun Jan 06, 2008 6:13 pm
Forum: Team Fortress 2
Topic: Engineer on top of tower in gravel
Replies: 19
Views: 4372

Re: Engineer on top of tower in gravel

Like most of the 'engineer goes into novel places' sentries, this one is useless as well. Like on Well it doesn't actually cover the point. Whenever I see engineers doing this (GP or Well), I switch teams because I know that there is at least on team member wasting his time and teleporters on stupid.
by [BIO] The German
Sun Jan 06, 2008 6:10 pm
Forum: Team Fortress 2
Topic: Team stacking
Replies: 86
Views: 17457

Re: Team stacking

I've seen teams comprised of some of the most regular players fail horribly to get out of the base in dustbowl, because they didn't have a medic or because the wouldn't sync up their attacks. Class balance seems way more important in deciding who wins than the actual people on a team, at least 90% o...
by [BIO] The German
Thu Dec 20, 2007 11:48 pm
Forum: Team Fortress 2
Topic: My 5 minutes of fame.
Replies: 12
Views: 2832

Re: My 5 minutes of fame.

[quote="TheCarpe";p="59365"]It's impressive, though I suspect somewhat flawed...I'm quite certain every time a Sapper get killed that counts as a wrench kill.
[/quote]

I don't think so, object kills are their own category.
by [BIO] The German
Thu Dec 20, 2007 4:03 pm
Forum: Team Fortress 2
Topic: What happened to gravel pit?
Replies: 10
Views: 2534

What happened to gravel pit?

I played a lot of hours this week, but for some reason not once gravel pit. I haven't seen a server running it for a long while. Intentional?

This is how it looks like most of the time:

Image
by [BIO] The German
Tue Dec 18, 2007 5:48 pm
Forum: Team Fortress 2
Topic: That 28 people server
Replies: 3
Views: 1669

[quote="SilverOne";p="58649"] Probably needs a quick reboot. Unless these problems are happening during normal business hours? If that is the case, it will always happen here and there on tv1 and 4. Is it happening during the day? TV1 has the power and the bandwidth to handle man...
by [BIO] The German
Tue Dec 18, 2007 5:41 pm
Forum: Team Fortress 2
Topic: Pointless
Replies: 36
Views: 7803

Re: Pointless

My .02$ as a game designer: Like it or not, the stats play a great role in building the community and getting people that would otherwise just play on any open server to come back and eventually engage in the community. By offering a 'persistent profile' to users, they get a reason to stick around i...
by [BIO] The German
Tue Dec 18, 2007 2:02 am
Forum: Team Fortress 2
Topic: That 28 people server
Replies: 3
Views: 1669

That 28 people server

really, consider moving it back to 24 people. It's lagging like crazy the last couple of days, sometimes the simulation stops for seconds at a time. While it's always fun to guess if you're still alive when it comes back, it's getting kind of annoying after a while.