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Boss Llama - Sun Jul 05, 2015 7:23 am
Here in DC, there was a very low cloud ceiling, no breeze, and quite a pressure system, so within a minute of the show starting, it was just giant low-hanging smoke clouds that changed colors occasionally :-P
metacide - Sat Jul 04, 2015 10:32 pm
Oh the 4th of July in the middle of a drought, the explosions of fireworks with a background noise of firetrucks racing all over town.
xXBatmanXx - Sat Jul 04, 2015 9:02 pm
No one on Terraria? :(
<eVa>mlite - Sat Jul 04, 2015 8:33 pm
It's all good till you hear the "Thoomp"
The Domer - Sat Jul 04, 2015 7:29 pm
According to my calendar it is July 4th. So, in a word, no.
dammets89 - Sat Jul 04, 2015 6:57 pm
Is it July 10 yet?
Will T. - Sat Jul 04, 2015 5:34 pm
The only winning move is not to play, as they say.
Checkm8 - Sat Jul 04, 2015 10:03 am
Or don't participate in the contract thinger! You sheep!
black_and_blue - Sat Jul 04, 2015 8:47 am
Happy 4th of July to all our American Villuns!!!
black_and_blue - Sat Jul 04, 2015 8:41 am
Well, looks like, as Will suggested, they've realised that the community doesn't want the crash feature and rolled it back again.
http://www.teamfortress.com/?tab=updates wrote:
Fixed a client crash related to campaign contracts
black_and_blue - Fri Jul 03, 2015 10:58 pm
OK, tip to everyone: I did some searching of the Steam forums and it seems likely that this occurs when you accomplish your first contract. So until Valve fixes it, recommend you don't complete a contract. http://steamcommunity.com/app/440/discu ... 852748740/
black_and_blue - Fri Jul 03, 2015 10:39 pm
Reinstall of TF2 that is, not Windows
black_and_blue - Fri Jul 03, 2015 10:39 pm
Just finished a total reinstall and it still crashes :(
Will T. - Fri Jul 03, 2015 9:47 pm
I really wish they'd just realize the community doesn't want that feature. Implementing it and rolling it back as many times as they have is just messy.
black_and_blue - Fri Jul 03, 2015 9:23 pm
Hmm, seems that latest update causes my TF2 to crash whenever I join a server. Thanks Valve. :(
Stevo - Fri Jul 03, 2015 8:56 pm
All servers are updated
dammets89 - Fri Jul 03, 2015 8:50 pm
new maps are kind of weird but i like them
black_and_blue - Fri Jul 03, 2015 7:08 pm
woot, on my way to TV7!!! :)
YoullNeverWalkAlone - Fri Jul 03, 2015 1:37 pm
tv7 going! New maps...
Zork Nemesis - Fri Jul 03, 2015 10:01 am
The Cossack taunt officially replaces the conga taunt.
xXBatmanXx - Fri Jul 03, 2015 9:06 am
Will, I was not getting the stutter yesterday - but now this AM it is really bad.
BigBiker05 - Fri Jul 03, 2015 7:18 am
Reaper, while it may be least necessary, it is very popular and also brings in a lot of revenue for them. Its purely a win-win and they'd be stupid not to implement it.
Plas - Fri Jul 03, 2015 3:37 am
@Stevo, thanks for the work. Looks like people really want to play the new Gun Mettle Update maps, 2:30 am pst and TV VII still humming along 20+ players.
The_Reaper - Thu Jul 02, 2015 11:46 pm
Very annoyed by the update. Not only did they bring in the least necessary part of CS:GO, but they nerfed my Short Circuit.
Stevo - Thu Jul 02, 2015 8:04 pm
TV7 is currently rotating the 4 new maps added in today's update.
 Community Events 
Local News Flash... Team Fortress 2
Introducing the "Advanced Rotation" server! Wed Jul 01, 2015 3:25 pm
Howdy, all!

As part of our experimentation with TF2 to see what people will enjoy playing most, we're very pleased to announce to conversion of the old empty TV3 in to the "Advanced Rotation" server! This is a server meant for those folks who like playing games that are a bit closer to the "pro" style servers out there, without losing out on that great Ville flavor. This Dallas-based server has a mid-sized rotation of popular maps, which varies depending on how many people are playing. Of important note, it has nocrit and nospread enabled! It remains QuickPlay eligible up until it has 18 players, and converts to the larger rotation which includes some well-vetted customs.

Here are the vitals -

IP: 69.162.99.29:27015
Formal name: TheVille.org III - TF2 Nocrits/Nospread (Dallas) [GameME Stats]

Map times and map limits -

5CP/KOTH: 30 minutes or 5 wins
A/D: 30 minutes or 2 full rounds
Other maps: 30 minutes

Map rotation -
pl_badwater (0 - 24 pl.)
koth_ashville_rc1 (18 - 24 pl.)
cp_gullywash_final1 (16 - 24 pl.)
cp_steel (0 - 24 pl.)
cp_process_final (0 - 24 pl.)
koth_lakeside_final (0 - 24 pl.)
cp_sunshine_rc7 (18 - 24 pl.)
pl_swiftwater_ugc (18 - 24 pl.)
cp_snakewater_final1 (0 - 24 pl.)
pl_upward (0 - 24 pl.)
koth_viaduct (0 - 24 pl.)
cp_badlands (0 - 24 pl.)

Give it a try, help seed it up, and be sure to provide feedback! We're interested to see what folks think of this format. Read full articleRead full article
Local News Flash... General Ramblings
A Villun in need Fri Apr 03, 2015 8:09 pm
Members of TheVille,

Some sad news has recently hit one of our former admins and his family. A couple weeks back our retired admin mujo had one of his sons diagnosed with acute lymphoblastic leukemia and one of their family friends set up a gofundme page to help them to get through this hard time in their life. This place is a home away from home f... Read full articleRead full article
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